Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
RedPack Utils is a small utility mod originally built for my personal modpacks, which I may or may not eventually release. It bundles together a variety of tweaks and features that I either couldn’t find existing mods for or didn’t want to install a bunch of tiny mods to achieve. The source code is available so feel free to use it, modify it, or take parts from it for your own projects. If you do take code from it, I don’t expect credit since it’s mostly mixins and use of Minecraft’s built-in systems, but I won’t complain if you do.
Blocks
Rainbow Beacon: Similarly to stained glass blocks, it tints beacon beams to different colors but unlike stained glass, the Rainbow Beacon will cycle through the hues. (Find it in the "Functional Blocks" tab)
Commands
Restores the short gamemode commands like /gamemode 0, 1, 2, 3
instead of /gamemode survival, creative, etc
. (Because muscle memory is real. Why was this ever removed, anyway?)
Tweaks and Mechanics (All Configurable)
[E] = Enabled by default | [D] = Disabled by default
- Unlimited Villagers [E]: Villagers and Wandering Traders never lock up trades. May require reopening the trade menu to see updates on new trading options.
- Always (a) Dragon Egg [E]: A dragon egg will always drop, no matter how many times you beat the dragon.
- No Tempt Cooldown [E]: Stops animals from going into a cooldown (a "meh" mode pretty much) after losing interest in held food items.
- Startup Sounds [E]: Picks a random sound from a list to play when loading into the title screen. Can leave empty to disable. (Adhere to the format rule when adding custom ones)
- Disable Creative Tab Tips [E]: Removes those category labels like “Functional Blocks” or "Natural Blocks" from tooltips in the creative inventory.
- [Botania] Disable Garden of Glass Stars [E]: Prevents Botania's Garden of Glass skybox from editing the stars and as a side effect, making them super bright.
Mob Griefing Tweaks
- Zombie No Grief [E]: Stops them from breaking doors.
- Creeper No Grief [D]: No more block damage from explosions but they still hurt you.
- Enderman No Grief [E]: Stops them from picking up blocks.
- Ghast No Grief [E]: Prevents fireballs from breaking blocks as long as the Ghast that shot it is alive.
- Dragon No Grief [D]: Prevents the Ender Dragon from destroying blocks during flight. Only useful if you build stuff around the dragon's flight path for some reason.
- Wither No Grief [D]: Stops both the spawn explosion and skull projectiles from breaking blocks. Like Ghasts, preventing projectile grief only works while the Wither is alive since the source of the projectile needs to be checked.
Bonfire System
- Bonfire Soulfire [E]: Makes the bonfire system use Soul Campfires instead of regular ones.
- Bonfire Spawn Point [E]: Lets the player set temporary spawnpoints via Bonfires when Sneak-Right-clicking.
(Note: This does not change the actual spawnpoint but teleports the player to the bonfire when respawning.) - Bonfire Blessings [E]: Status effects to grant the player when right-clicking a bonfire. Can leave empty to disable. (Adhere to the format rule when adding custom ones)
Structure Spawn Point
- Spawn (in) Structure [E]: Allows you to spawn next to a chosen structure.
Use a tag like#minecraft:village
(default) or a specific structure ID likeminecraft:mansion
.
(Note: If the structure is underground, like a Stronghold, you'll still spawn on the world surface.) - Spawn Structure Blacklist: If using a tag, blacklist specific structure IDs.
For example: You're using#minecraft:village
but want to exclude snowy villages? Addminecraft:village_snowy
(Default) to the blacklist.
Modpack Use
Feel free to include this mod in your own packs. Just don’t expect full support since I don’t mod Minecraft regularly.