Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Tags
Creators
Details
A smart-home control panel for your Create contraptions.
The Link Tablet is a handheld device with an app-style touchscreen that drives Create's Redstone Links remotely. Lights, doors, trains, farms, the entire factory — name them, give them an icon, and control them from one screen, anywhere in link range. Mount tablets side by side and they merge into one wall-sized display; pin a mini-tablet to your HUD and flip switches without ever opening a GUI.

Apps, not levers
- Up to 32 apps per tablet (and 32 more per tablet on merged multi-tablet screens), each with a name, color, an optional item icon, and its own state — shown as an icon grid or a list of toggle switches, with drag-to-rearrange in both layouts.
- Four app types, cycled right in the editor:
- Toggle — classic on/off with a persistent state.
- Hold — transmits only while you hold the button. Doorbells, dispensers, one-shot pulses — a disconnect can never leave the signal stuck on.
- Slider — the signal follows the slider, 0 to 15. Dim lights, throttle trains, meter item flow.
- Timer — tap it and it transmits for a set time (0.1 s to 30 s), then switches off by itself. Tap again to restart the clock.
- Scenes — one app can drive up to 8 frequencies at once ("Shut down the factory", "Open all doors").
- Per-app signal strength — when several apps drive the same frequency, the strongest wins, exactly like stacked Redstone Links.
You can see all of them working in the screenshot above — a slider mid-drag, a timer, and toggles side by side.
Real Create frequencies
Apps tune to Create's item-pair frequencies — anything a Redstone Link or Linked Controller can trigger, the tablet can too:
- The app editor includes your real inventory with vanilla drag mechanics: drop an item on the frequency slots (they take a copy — nothing is consumed), or use the searchable all-items picker for things you don't carry.
- Running JEI or EMI? Drag an item straight from the ingredient panel onto a frequency slot — no need to own it at all.
- One-item frequencies work, matching Create's own links.
- Frequencies carry the full item, components included — frequency-card mods (Create Unique Cards and friends), dyed items, and renamed gear all count as distinct channels, exactly matching what Create's links distinguish.
- Quick-add: right-click any Redstone Link (or anything with a link frequency, like elevator contacts) while holding the tablet — the editor opens with that frequency pre-filled and a name suggested. Just hit Save.
Sliders you can feel
Sliders drag live in the GUI, and on a placed tablet you click-and-slide right on the glass: hold the button on a slider's tile and sweep your crosshair — the value tracks it exactly. Every slider shows its numeric signal level wherever it renders, and you can limit one to a min/max range — set a minimum above 0 and that machine never fully turns off.
Sticky notes for your factory
Every app can carry a free-text note, opened from a little glyph on its tile. Notes are floating windows: drag them by the title bar, open several at once, and they stay with you — over the tablet, over your inventory and other screens (fully editable there), and pinned read-only on your HUD while you play. They politely stay out of settings menus and other screens where they don't belong. Perfect for "flush the sorter before enabling" warnings or a train schedule — you can see two of them pinned in the screenshot up top.
Pin it to your HUD
The pin button in the tablet GUI keeps a floating mini-tablet on your screen while you play — live app rows with real switches, draggable anywhere, and it remembers its spot and pin across sessions. Press the "Use Pinned Tablet" key (default B) to free your mouse chat-style and tap toggles, drag sliders, or hold buttons — mid-mining, mid-flight, no GUI ever opens. It's also clickable with the normal cursor over your inventory or chat, and a right-click on any row jumps into the full tablet interface. (There's an "Open Tablet" keybind too, unbound by default, that opens the tablet from anywhere in your inventory.)
Pin a placed tablet and it dims when you wander out of edit range; pin a carried one and it follows the item around your inventory.
The screen is real
The tablet's physical screen isn't a texture — it renders your actual apps, live, on both the held and the placed tablet. Tiles size themselves to the app count (one app fills the whole glass; a full tablet converges on a dense grid), active apps glow, timers glow for as long as their pulse runs, and each tablet remembers whether you last used it in grid or list view.
And on a placed tablet, the screen is touchable: tap an app right on the glass to toggle it, hold a Hold button, slide a slider — no GUI needed. Tap the bezel for the full interface.
Place it on the wall
Sneak + right-click any surface to mount the tablet on a wall, floor, or ceiling — it becomes a block that transmits from its own position while the chunk is loaded, and its screen glows whenever an app is running. Sneak + right-click with an empty hand picks it back up; everything survives the trip.
Got a Create wrench? Wrench the glass to rotate the screen content 90°, wrench the edge to spin the tablet — wall tablets physically flip between portrait and landscape.

One screen, many tablets
Mount tablets side by side — same wall, floor, or ceiling; new ones auto-match their neighbor's orientation — and they merge into one big display, up to 4 wide by 3 tall: a single continuous glass panel with a case-colored bezel frame and no seams. Your apps spread across the whole surface at bigger tiles, taps and click-and-slide work anywhere on the glass, list rows run its full width, the entire wall lights up together — and every merged tablet raises the app cap by another 32. Dye the lead tablet and the whole frame dyes; wrench the glass and the whole screen's content rotates.
Merging is always safe: every tablet keeps its own apps dormant and gets them back the moment it's split off. And it's always your choice — a chain-link button in the screen header breaks a merged surface back into independent tablets, or keeps a single tablet standalone so you can build a bank of separate dashboards side by side.
Make it yours
- 8 UI themes — Dark, Light, AMOLED, Brass, Terminal, PurpleFox, Parchment, and Avionics — stored per tablet, recoloring the GUI and the physical screen for everyone. The whole interface is styled in Create's own visual language: wooden rails, parchment plaques, beveled buttons.
- 16 dyed cases — craft the tablet with any dye to recolor it, apps preserved, re-dye whenever. Dunk it in a water cauldron (or an encased fan's washing stream) to strip the dye again.
- A full set of UI sounds — toggle clicks with distinct on/off pitch, a save chime, frequency ticks, and a faint click nearby players hear when someone flips an app.


Getting started
Craft the tablet from brass-age Create parts — a Linked Controller rehoused in a brass shell with a proper screen and a signal amplifier (it's in the vanilla Redstone creative tab too):

| Brass Sheet | Tinted Glass | Brass Sheet |
| Redstone Link | Linked Controller | Redstone Link |
| Brass Sheet | Electron Tube | Brass Sheet |
Then:
- Right-click to open the tablet, tap + to create an app.
- Pick the frequency items (exactly like tuning a Redstone Link) and hit Add — repeat to stack a scene — then Save.
- Set your receiving Redstone Links to the same frequency.
- Left-click toggles, right-click edits.
There's also a Ponder scene — hold W over the tablet item — that walks through mounting, linking, and the quick-add shortcut.
While an app is on and the tablet is anywhere in your inventory, you are the transmitter — range and chunk behavior match Create's handheld Linked Controller. Mounted tablets transmit from the block instead.
Compatibility
- Minecraft 1.21.1 · NeoForge · Java 21 · requires Create 6.x (server and client).
- Full multiplayer support: server-authoritative edits, per-player transmitters.
- Plays nicely with other link-network senders — receivers take the strongest signal, like stacked Redstone Links.
- Frequency-card mods (component-based frequency items) work out of the box.
- Optional JEI and EMI integration: drag ingredients straight into the frequency slots.
- MIT licensed, free to use in any modpack.
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