Compatibility
Minecraft: Java Edition
1.20.1–1.20.6
1.19.1–1.19.2
Platforms
Supported environments
Creators
Details
Licensed GPL-3.0-only
Published 10 months ago
Updated last month
Changelog
🎵 New Faction Themes 🎵
Each Faction now has a main theme that plays when you complete your first capitol at the start of each game.
Thanks to @Amphithere for composing these!
Check out the whole playlist for Reign of Nether here:
https://www.youtube.com/playlist?list=PLc5d0pUIST7RJpP2QeRE69f1hnHS2UWah
🪖 Militia Archer Training 🪖
- New research at the Blacksmith costing (250 food, 500 wood, 160s)
- Unlocks the ability for militia to instantly swap between a bow and a sword at any time
- Militia Archers have -40% attack speed, -10% move speed and no armour compared to sword wielders
You can now promote militia to captains using upgraded Castles
- Militia captains cannot be converted back into a villager by any means
🛠️ Bugfixes 🛠️
- The piglin merchant's hitbox has been shrunk down to the size of a regular piglin with visual size unchanged
- This fixes issues of getting stuck constantly and being too fat to use transport portals
- Fixed ctrl-clicking the idle worker button to select all idle workers
- Fixed a bug where the first survival wave would start immediately after completing your capitol
- Fixed Neutral Beacons not being fully upgraded when placed in sandbox
- Fixed /rts-lock not working from command blocks
⚙️ Quality of Life ⚙️
- Ghasts no longer auto-aggro against blood moon spawns due to friendly fire damage to buildings
- You can now rotate the camera to 90 degree points by pressing alt + left/right arrow keys
- Also added buttons to the bottom right to do this
- More blocks are now convertible to nether blocks including:
- All variations of bricks and stone bricks, mossy blocks, clay and prismarine
- You can now shift click unit icons to deselect individual units
⚖️ Balancing ⚖️
💀 Monsters
- Creeper movement speed raised from 25 to 28
- Creepers now gain +20% move speed for 1min after becoming charged
- Drowned and Slime infection durations reduced from 10s to 3s
- Necromancer's base max mana reduced from 200 to 150
- Blood moon spawns now only affect one player per cast
- To do this, use blood moon on any that player's units or buildings at any range
- Blood moon cooldown raised from 360s to 420s
- Blood moon base duration raised from 60s to 75s and mana cost from 150 to 175
🧑 Villagers
- Witch Healing Potion cooldown raised from 10s to 12s
- Militia max health reduced from 35 to 30, but given 18% armour to compensate
- While wielding a bow, the armor is 0%
🐷 Piglins
- Ghasts now have 50% magic resistance, meaning they will no longer be one-shot by warden sonic booms
Other
- From level 5 onwards, heroes gain no exp from neutral mobs
- This is borrowed from Warcraft 3's hero exp system
- This means you can't unlock ultimates without fighting an opponent
Files
Metadata
Release channel
ReleaseVersion number
1.2.1Loaders
Game versions
1.20.1Downloads
1178Publication date
July 16, 2025 at 12:09 AMPublisher

SoLegendary
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