Tags
Creators
Details
1.4.4
Compatibility
Changes
🏗️ Custom Unit Production + 🏗️
You can now adjust spawn buttons in custom buildings by setting these nbt tags on the spawn eggs:
- Numbers:
foodCost,woodCost,oreCost,popCost,ticksToTrain - Strings:
tooltipTitle,tooltipLine1,tooltipLine2, etc. - You can add these to an existing spawn egg by dropping it on the ground and using:
/data modify entity @e[type=item,limit=1,sort=nearest] Item.tag merge value {foodCost:100,woodCost:75,oreCost:50,popCost:2,ticksToTrain:600}
/data modify entity @e[type=item,limit=1,sort=nearest] Item.tag merge value {tooltipTitle:"Super Zombie",tooltipLine1:"An elite zombie with diamond equipment"}
🐻 Bear Reworks 🐼
- All bears HP increased from 100 to 150, population from 4 to 5 and food cost from 250 to 300
- Polar and Grizzly bears now have a standing attack animation just like in vanilla
- Pandas now roll to attack causing 50% splash damage
- Panda damage reduced from 9 to 8, attack speed from 0.35 to 0.3 and movespeed from 28 to 25
⚙️ Quality of Life ⚙️
- Added a button to toggle building/unit underlines to the bottom right menu
- Your starting villager scout can now be a cat 50% of the time and always matches what your Town Centre makes
🛠️ Bugfixes 🛠️
- Hero item features have been disabled until full release as they were incomplete and had bugs
- Cats and dogs no longer appear as sitting when moving to other players
- Fixed sculk catalysts sometimes being indestructible or unbuildable
- Fixed bridges not being completable (and soft locking tutorial progress)
- Made syncing of upgrades between client and server more reliable
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:FdbVHPk2:yvmc4Gfd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:FdbVHPk2:yvmc4Gfd"
}

