Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
A mod made to somewhat rebalance totems by adding extra steps to be able to use them.
Adds Wretchleather, a new material gained from killing Evokers. Using that a Wretchleather Belt can be made, with which the player can use Totems, it also being the only way to use Totems. The Belt acts as a Bundle, being able to store 3 Totems. To use Totems the Player needs to equip the Belt inside the Trinkets Belt slot. Upon Totem trigger the Player is subjected with a minute of Soul Debt, an effect that acts as a cooldown, making Totems more of a last resort then an active part of the fight. The Mod also weakens Totems by stripping them down to only applying lite absorption, regeneration and completly removing fire immunity from the effect list.
- Wretchleather item

- Wretchleather Belt item

- Effect Overlay

- ToolTip Overlay

The Shader can be toggled between a space esc one and the other shown in the screenshots, in the mods config.
This mod is All Rights Reserved, though it includes MIT-licensed shader code based on work by Inigo Quilez and Pablo Roman Andrioli (Kali). Full attribution and license notices for included shaders are provided in the distribution files under resources/licenses/IqMarch-MIT.txt and resources/licenses/StarNest-MIT.txt.


