Apologies for such a late update! I have been busy with school!
This update is a pretty small one:
- Made Steve attack Hostile Mobs, as well as run away from creepers while they are exploding
- Made Hostile Mobs attack Steve
- Attempted to make Giants spawn, results are inclusive as I'm not quite sure if they are spawning or not
This is the initial upload of the mods, it contains the following features:
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A re-implementation of Hostile Mobs saving themselves from creepers when they are about to explode, this can be enabled or disabled with the gamerule shouldMobsAvoidCreepers
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A re-implementation of Ruby, which was originally supposed to be what emerald is, this implementation makes it so that Ruby is the in-between of Diamond and Netherite, being stronger than Diamond but weaker than Netherite
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A re-implementation of Dirt Slabs, which is well... a dirt slab, it can be crafted the same as any other type of slab, and if you put 2 dirt slabs together like a stick, it'll turn them back into a piece of dirt.
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A re-implementation of the Steve mob, currently in this version Steve has no very limited wander AI and does not spawn naturally yet
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A re-implementation of Herobrine, also currently does not have much AI except to attack all living entities and to wander, and does not spawn naturally yet. (Yes Herobrine was never a real feature, but it is a running joke from Mojang that they remove him from every update so I'd figure I'd add him)
That is all that was added in this update, hopefully, more to come soon!