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(V.7.5.4 Changes) (1.21 Minecraft) (Config Datapack Updated)

Dungeons:

Made Deep Dungeons spawn only in spots with up to 5 air spaces instead of 11 to match Vanilla Dungeon's air space checks better.

(V.7.5.3 Changes) (1.21 Minecraft)

Misc:

Changed how I detect structures within features. May resolve issues where game gets deadlocked/stuck during worldgen.

(V.7.5.2 Changes) (1.21 Minecraft)

Cities:

Fixed crash when Wither Skeletons with Bows are spawned in the Nether City.

(V.7.5.1 Changes) (1.21 Minecraft)

Misc:

Silly me. Changed target_pool to target_structure for rs_pieces_spawn_counts files since it targets structures. Not pools.

(V.7.5.0 Changes) (1.21 Minecraft)

Major:

Ported to 1.21

Misc:

pool_additions is now renamed to rs_pool_additions with the name field inside change to target_pool. Files under same namespace and path aren't merged anymore but will override like normal datapacks. Use the target_name field to specify the template pool to merge the additional pool entries into.

rs_pieces_spawn_counts now has target_structure field for what template pool to apply their behavior to (only works for RS structures)

rs_pieces_spawn_counts is fixed so files properly override each other if under same namespace/path.

(V.7.5.3 Changes) (1.21 Minecraft)

Misc:

Changed how I detect structures within features. May resolve issues where game gets deadlocked/stuck during worldgen.

(V.7.5.2 Changes) (1.21 Minecraft)

Cities:

Fixed crash when Wither Skeletons with Bows are spawned in the Nether City.

(V.7.5.1 Changes) (1.21 Minecraft)

Misc:

Silly me. Changed target_pool to target_structure for rs_pieces_spawn_counts files since it targets structures. Not pools.

(V.7.5.0 Changes) (1.21 Minecraft)

Major:

Ported to 1.21

Misc:

pool_additions is now renamed to rs_pool_additions with the name field inside change to target_pool. Files under same namespace and path aren't merged anymore but will override like normal datapacks. Use the target_name field to specify the template pool to merge the additional pool entries into.

rs_pieces_spawn_counts now has target_structure field for what template pool to apply their behavior to (only works for RS structures)

rs_pieces_spawn_counts is fixed so files properly override each other if under same namespace/path.

(V.7.5.2 Changes) (1.21 Minecraft)

Cities:

Fixed crash when Wither Skeletons with Bows are spawned in the Nether City.

(V.7.5.1 Changes) (1.21 Minecraft)

Misc:

Silly me. Changed target_pool to target_structure for rs_pieces_spawn_counts files since it targets structures. Not pools.

(V.7.5.0 Changes) (1.21 Minecraft)

Major:

Ported to 1.21

Misc:

pool_additions is now renamed to rs_pool_additions with the name field inside change to target_pool. Files under same namespace and path aren't merged anymore but will override like normal datapacks. Use the target_name field to specify the template pool to merge the additional pool entries into.

rs_pieces_spawn_counts now has target_structure field for what template pool to apply their behavior to (only works for RS structures)

rs_pieces_spawn_counts is fixed so files properly override each other if under same namespace/path.

(V.7.5.1 Changes) (1.21 Minecraft)

Misc:

Silly me. Changed target_pool to target_structure for rs_pieces_spawn_counts files since it targets structures. Not pools.

(V.7.5.0 Changes) (1.21 Minecraft)

Major:

Ported to 1.21

Misc:

pool_additions is now renamed to rs_pool_additions with the name field inside change to target_pool. Files under same namespace and path aren't merged anymore but will override like normal datapacks. Use the target_name field to specify the template pool to merge the additional pool entries into.

rs_pieces_spawn_counts now has target_structure field for what template pool to apply their behavior to (only works for RS structures)

rs_pieces_spawn_counts is fixed so files properly override each other if under same namespace/path.

(V.7.4.0 Changes) (1.20.6 Minecraft)

Misc:

Updated to 1.20.6

Villages:

Named the Nausea Potions as "Dry Whisky" in Badland Villages' Saloons

(V.7.3.5 Changes) (1.20.4 Minecraft) (Config Datapack Updated)

Ancient Cities:

Fixed some broken processors for Nether Ancient Cities.

Villages:

Fixed some broken processors for Badlands Villages, Cherry Villages, and Ocean Villages

(V.7.1.15 Changes) (1.20.1 Minecraft) (Config Datapack Updated)

Ancient Cities:

Fixed some broken processors for Nether Ancient Cities.

Villages:

Fixed some broken processors for Cherry Villages and Ocean Villages

(V.7.3.4 Changes) (1.20.4 Minecraft)

Misc:

Removed the basalt feature mixin logging. Wills top logspam with current versions of Distant Horizon. Has to do with how DH uses a different way of genertaing chunks that doesn't match what vanilla does.

(V.7.1.14 Changes) (1.20.1 Minecraft)

Misc:

Removed the basalt feature mixin logging. Wills top logspam with current versions of Distant Horizon. Has to do with how DH uses a different way of genertaing chunks that doesn't match what vanilla does.

(V.7.3.3 Changes) (1.20.4 Minecraft) (Config Datapack Updated)

Villages:

Spawned big coral more often in Ocean Villages.

In Ocean Villages, coral are now 50% dead in neutral temperature oceans and fully dead in cold or frozen oceans.

(V.7.3.2 Changes) (1.20.4 Minecraft) (Config Datapack Updated)

Bastions:

Made geodes try not to spawn in Underground Bastions.

Cities:

Relaxed some air space spawn condition for Nether City to try and let it spawn more often when other Nether terrain modifying mods are on.

(V.7.3.1 Changes) (1.20.4 Minecraft) (Config Datapack Updated)

Mineshafts:

Fixed Basalt and Soul Mineshafts not importing modded loot.

Outposts:

Fixed Basalt and Soul Outposts not importing modded loot.

Made Soul Outposts have Zombified Piglins instead of Piglins and Brutes.

Misc:

Changed maps in trade offers to say to not buy them until they are finished locating their target structures.

(V.7.3.0 Changes) (1.20.4 Minecraft) (Config Datapack Updated)

Villages:

Fixed Crimson and Warped Villages's Weaponsmiths getting a wall of Obsidian that blocks their entrances.

Fixed several village houses not spawning or were absurdly rare.

Fixed Fishery building in Crimson and Warped Villages having waterlogged blocks.

Fixed Weaponsmith house having Terracotta and Orange Terracotta in Crimson and Warped Villages.

Fixed plants able to persist into RS village houses.

Made all RS village houses now pillar downward if land is removed under them at worldgen by cave or ravines!

Shipwrecks:

End Shipwrecks's insides won't be filled with terrain blocks anymore.

Outposts:

Added Ocean, Savanna, Basalt, and Soul Outposts!

Made all RS Outposts now pillar downward if land is removed under them at worldgen by cave or ravines!

Mineshafts:

Added Basalt and Soul Mineshafts!

Replaced Beetroot and Beetroot Seeds in Nether Mineshafts to have Porkchops and Cooked Porkchops instead.

Changed secret banner pattern for Nether Brick Mineshaft.

(V.7.1.13 Changes) (1.20.1 Minecraft)

Misc:

Fixed a startup crash with last update.

(V.7.1.12 Changes) (1.20.1 Minecraft)

Misc:

Fixed crash with Blueprint

(V.7.3.2 Changes) (1.20.4 Minecraft) (Config Datapack Updated)

Bastions:

Made geodes try not to spawn in Underground Bastions.

Cities:

Relaxed some air space spawn condition for Nether City to try and let it spawn more often when other Nether terrain modifying mods are on.

(V.7.3.1 Changes) (1.20.4 Minecraft) (Config Datapack Updated)

Mineshafts:

Fixed Basalt and Soul Mineshafts not importing modded loot.

Outposts:

Fixed Basalt and Soul Outposts not importing modded loot.

Made Soul Outposts have Zombified Piglins instead of Piglins and Brutes.

Misc:

Changed maps in trade offers to say to not buy them until they are finished locating their target structures.

(V.7.3.0 Changes) (1.20.4 Minecraft) (Config Datapack Updated)

Villages:

Fixed Crimson and Warped Villages's Weaponsmiths getting a wall of Obsidian that blocks their entrances.

Fixed several village houses not spawning or were absurdly rare.

Fixed Fishery building in Crimson and Warped Villages having waterlogged blocks.

Fixed Weaponsmith house having Terracotta and Orange Terracotta in Crimson and Warped Villages.

Fixed plants able to persist into RS village houses.

Made all RS village houses now pillar downward if land is removed under them at worldgen by cave or ravines!

Shipwrecks:

End Shipwrecks's insides won't be filled with terrain blocks anymore.

Outposts:

Added Ocean, Savanna, Basalt, and Soul Outposts!

Made all RS Outposts now pillar downward if land is removed under them at worldgen by cave or ravines!

Mineshafts:

Added Basalt and Soul Mineshafts!

Replaced Beetroot and Beetroot Seeds in Nether Mineshafts to have Porkchops and Cooked Porkchops instead.

Changed secret banner pattern for Nether Brick Mineshaft.

(V.7.1.12 Changes) (1.20.1 Minecraft)

Misc:

Fixed crash with Blueprint

(V.7.3.1 Changes) (1.20.4 Minecraft) (Config Datapack Updated)

Mineshafts:

Fixed Basalt and Soul Mineshafts not importing modded loot.

Outposts:

Fixed Basalt and Soul Outposts not importing modded loot.

Made Soul Outposts have Zombified Piglins instead of Piglins and Brutes.

Misc:

Changed maps in trade offers to say to not buy them until they are finished locating their target structures.

(V.7.3.0 Changes) (1.20.4 Minecraft) (Config Datapack Updated)

Villages:

Fixed Crimson and Warped Villages's Weaponsmiths getting a wall of Obsidian that blocks their entrances.

Fixed several village houses not spawning or were absurdly rare.

Fixed Fishery building in Crimson and Warped Villages having waterlogged blocks.

Fixed Weaponsmith house having Terracotta and Orange Terracotta in Crimson and Warped Villages.

Fixed plants able to persist into RS village houses.

Made all RS village houses now pillar downward if land is removed under them at worldgen by cave or ravines!

Shipwrecks:

End Shipwrecks's insides won't be filled with terrain blocks anymore.

Outposts:

Added Ocean, Savanna, Basalt, and Soul Outposts!

Made all RS Outposts now pillar downward if land is removed under them at worldgen by cave or ravines!

Mineshafts:

Added Basalt and Soul Mineshafts!

Replaced Beetroot and Beetroot Seeds in Nether Mineshafts to have Porkchops and Cooked Porkchops instead.

Changed secret banner pattern for Nether Brick Mineshaft.

(V.7.3.0 Changes) (1.20.4 Minecraft) (Config Datapack Updated)

Villages:

Fixed Crimson and Warped Villages's Weaponsmiths getting a wall of Obsidian that blocks their entrances.

Fixed several village houses not spawning or were absurdly rare.

Fixed Fishery building in Crimson and Warped Villages having waterlogged blocks.

Fixed Weaponsmith house having Terracotta and Orange Terracotta in Crimson and Warped Villages.

Fixed plants able to persist into RS village houses.

Made all RS village houses now pillar downward if land is removed under them at worldgen by cave or ravines!

Shipwrecks:

End Shipwrecks's insides won't be filled with terrain blocks anymore.

Outposts:

Added Ocean, Savanna, Basalt, and Soul Outposts!

Made all RS Outposts now pillar downward if land is removed under them at worldgen by cave or ravines!

Mineshafts:

Added Basalt and Soul Mineshafts!

Replaced Beetroot and Beetroot Seeds in Nether Mineshafts to have Porkchops and Cooked Porkchops instead.

Changed secret banner pattern for Nether Brick Mineshaft.

(V.7.2.4 Changes) (1.20.4 Minecraft)

Ancient Cities:

Added maps to End Ancient City to End Ruined Portals and to End Outposts.


Project members

TelepathicGrunt

Owner

Details

Licensed LGPL-3.0-only
Published 3 years ago
Updated 5 days ago