Tags
Creators
Details
3.0.0+1.18-pre5
Compatibility
Changes
(V.3.0.0 Changes) (1.18-pre7 Minecraft)
Major:
Ported to 1.18-pre5
NOTE: RS structures will not be added to modded biomes and the biome allow/disallow configs do not work. This is due to Fabric API's BiomeModificationAPI not working for structures at the moment.
Mineshafts:
Will no longer replace Vanilla Mineshafts. Will spawn just under the surface of biomes and some variants may spawn way up in mountains.
Slightly improved look of Desert and Icy Dungeons
Dungeons:
Will no longer replace Vanilla Dungeons. Will only spawn above y = 45 in Overworld (Ocean Dungeon spawns lower to be under ocean floor)
Slightly improved spawner placement in Ocean Dungeons.
Bastions:
Underground Bastions spawn lower into deepslate area and uses Deepslate Iron Blocks in their Unit rooms.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:muf0XoRe:w2G6eO96"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:muf0XoRe:w2G6eO96"
}
