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2.0.0-alpha.13
Compatibility
Changes
Version 2.0.0 - Alpha 13 Warning: this update is still in early alpha. Most new features are still unavailable in survival mode, some are still completely missing, and things may randomly break.
Really important warning: future alphas are extremely likely to break compatibility with worlds started with this alpha. Don't start using those versions on any world you care about.
- Added the Derelict Obelisk structure, which now generate naturally in soul sand valleys
- Morticians naturally spawn near them
- Added a soul stealing attack that morticians can use on non-player entities
- Added the
/requiem shell mergecommand, letting you merge vagrant players with an existing shell (surprising) - Rift-spawned morticians now have a different look
- Added the inflation ability for pufferfish
- Mobs that witness other mobs attacking you during possession will no longer join the party
- Added the
requiem:possessionDetectiongamerule to configure how sus you are during possession - Added a spawn egg for the mortician
- Made it more obvious that you can interact with rift runestones while incorporeal
- The area in which the obelisk searches for soul sand and soil is now square and not round
- Rifts now require a powered obelisk to teleport you
- Updated the penance spell particle texture
- Vagrant players no longer gain attrition when their body dies
- Remnant vessels now give back an empty container upon use
- Buffed soul capture chances on wounded mobs and mobs that have no attack damage
- Renamed the demon -> mortal conversion vessel to "pure soul vessel" (will keep being creative only though)
- Fixed obelisks allowing effects to be one level higher than intended
- Fixed a visual bug with rabbits not jumping properly
- Fixed some missing localization entries
- Fixed a desync with the "remnant -> vanilla player" mortician trade
- Fixed bats, squids, turtles, and most pets behaving unexpectedly while soulless
- Fixed creepers spreading soul effects when blowing up
- Fixed the possession icon not appearing for player shells
- Fixed
/requiem shell splitpreviously requiring emancipation to work - Reverted Origins' power key triggering dissociation
Supplementary resources
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bYmqMxlQ:75X2TtbP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bYmqMxlQ:75X2TtbP"
}

