Compatibility
Minecraft: Java Edition
1.21.1
1.20.1
Platforms
Supported environments
Creators
Details
Licensed ARR
Published 6 months ago
Updated last month
Resource World
This mod can create resource worlds. These worlds can reset standalone from main worlds.
Logically support modded dimensions.
Features
- Create separated resource worlds from any exists dimensions
- Standalone seeds, game rules, difficulties and world borders
- Reset standalone
Commands
Root command: /resourceworld
Player Commands
/resourceworld home: Teleport to your spawn point. This is the only way to exit resource worlds without other mods./resourceworld tp <world id>: Random teleport to resource worlds.
Admin Commands
/resourceworld create <world id> <target dimension> (<seed>): Create a resource world with specific dimension options. Seed is optional, leave blank for random seed./resourceworld delete <world id>: Permanently delete a resource world./resourceworld reset <world id>: Reset specific resource world. (Delete previous one and create new with different seed.)/resourceworld enable/disable <world id>: Enable/Disable specific resource world./resourceworld settings <world id> <option> get/set: Configure resource world settings.
All available settings
centerX: Center X of the world border.centerZ: Center Z of the world border.range: World border radius.spawnPoint: Resource world spawn point.cooldown:/resourceworld tpcooldown.hideSeedHash: Whether hide resource world seed hash from players, open this can partly prevent seed cracking but may cause wrong biome sounds and sky colors.allowHomeCommand: Whether allow using/resource homecommand.
Developer Usage
If you want to customize the dimension random teleport locator, create a class implement RandomTeleportEntrypoint,
then annotate with @RandomTeleportProvider(forge) or write into entrypoint random_teleport_locator(fabric)



