Tags
Creators
Details
Licensed ARR
Published 2 years ago
Updated 2 weeks ago
All versions
1.6
Release
Re:Zero Experience 1.6last year 2,073
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Changes
Ver 1.6: Greed and Glory
| Authorities |
- Reworked Greed under new authority system. Added “Cor Leonis” as the common factor and “Lion’s Heart” as legendary.
- Cor Leonis has 3 abilities: Form Bond, Track Allies, and Enable/Disable Burden
- Lion’s Heart has 4 abilities: Distort Block, Distort Item, Distort Self, Little King
- Added Pride as an authority. Return By Death is the only current factor.
- Return By Death mostly uses Mine Zero as a passive ability, but has 1 ability “Reveal RBD” which will attract Mabeast to you
| Divine Protections |
- Added Next Phoenix as a Mythic DP. Refreshes Phoenix every 30 seconds
- Phoenix now works somewhat like a totem of undying, saving you from death and bringing you to full HP. Lost on death
- Earth Spirits no longer provides resistance when on the ground. Instead provides insane regeneration (stacks with regen effect) and regenerates your hunger
- Reworked rolling table for divine protections. Added Heroic Points to increase odds of rarer protections. Obtained from killing “villain” type mobs. Hero of the village also increases odds.
| Swordsmanship |
- Reworked Swordsmanship. Only obtain points by defeating weapon wielding enemies.
- Added Flow Method. Temp or permanent buff to physical stats at the cost of mana.
- Added 4 basic weapon arts. Dash, Super Jump, Empowered Strike, Repulsing Strike
| Mobs |
- NPC mechanics. Befriend them, some able to perform tasks like guarding your base.
- Rem + Ram: Guard type NPCs
- Garfiel: Guard type NPC
- Wilhelm: NPC with sword training
- Petra: Crafting NPC for Armor
- Sylphy: Wife NPC
- Reid Astrea: Creative only
- Regulus visual and mechanical rework
- Buffed Reinhard
| Mechanics |
- Advanced Magic and Weapon arts use “Skill Slots” which replace old Advanced Magic spell select. Combine any Advanced Magic and/or Weapon Art
- Added 10 new advancements
- Added many new QOL and ease of use commands
| Items |
- Added Tracksuit, Maid Uniform, Knight Uniform, and Meteor Steel Armor
- Added Meteorite, a tool tier around netherite. Find meteor crash sites and use the mana harmoniser to turn it into Meteor Steel. Used for powerful gear and magical items
- Added Guiltywhip. Kill guiltylowe for their hide to craft. Extended attack reach, grappling mechanics, and a pull mechanic for mobs and items.
- Added Reid’s Sticks, chopsticks…
- Added “salt?”
| Misc |
- Mobs now have Mana and Od, for use in future mechanics. However some niche features use these already: Al Clarista and the enchantment “Mana Collection”
- Added a structure “Regulus’s Mansion” where he now resides
- Fixed several bugs
- Made mechanical optimizations
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:U4WfN8LU:pEbJRGAz"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:U4WfN8LU:pEbJRGAz"
}

