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Licensed MIT
Published 4 years ago
Updated 4 years ago
All versions
- Made compatible with the latest McJtyLib (3.0.0)
- A few blocks respect the new ?tallChunkFriendly? config in McJtyLib which changes to a less efficient way to encode positions but one that is more friendly towards mods that increase the maximum build height
- Use the new color selector in McJtyLib where appropriate
- Fixed a null pointer exception on the modifier item in certain cases (#1723)
- The technical shield blocks no longer go to the creative tab/JEI
- New feature to let a shield block light (regardless of how it otherwise looks)
- Made the RFTools powercell less crashy if someone is trying to insert/extract/examine energy from it client-side. It will return 0 now
- The sensor can now also detect in an area of 3x3, 5x5, or 7x7 instead of only a row of blocks ahead of it
- Fixed the crafting grid so that you no longer have to store the recipe for it to work
- Made usage of fakeplayer more sane which might fix some issues in combination with FTB Utilities
- Added support for (E) exa, (Z) zetta, and (Y) yotta (to complete the list of kilo, mega, giga, tera, and peta) for the screen modules (in case there is a HUGE amount of power)
1.12-7.50-alpha
Alpha
RFTools - 1.12-7.50-alpha4 years ago 131
Uploaded by
Compatibility
Minecraft: Java Edition
1.12.2
Platform
Forge
Supported environments
Client and server
Required content
Unavailable version
Changes
RFTools 1.12-7.50-alpha
- Made compatible with the latest McJtyLib (3.0.0)
- A few blocks respect the new ?tallChunkFriendly? config in McJtyLib which changes to a less efficient way to encode positions but one that is more friendly towards mods that increase the maximum build height
- Use the new color selector in McJtyLib where appropriate
- Fixed a null pointer exception on the modifier item in certain cases (#1723)
- The technical shield blocks no longer go to the creative tab/JEI
- New feature to let a shield block light (regardless of how it otherwise looks)
- Made the RFTools powercell less crashy if someone is trying to insert/extract/examine energy from it client-side. It will return 0 now
- The sensor can now also detect in an area of 3x3, 5x5, or 7x7 instead of only a row of blocks ahead of it
- Fixed the crafting grid so that you no longer have to store the recipe for it to work
- Made usage of fakeplayer more sane which might fix some issues in combination with FTB Utilities
- Added support for (E) exa, (Z) zetta, and (Y) yotta (to complete the list of kilo, mega, giga, tera, and peta) for the screen modules (in case there is a HUGE amount of power)
Optional dependencies
Unavailable version
Unavailable version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:FwyGRcXc:sBcbD2Oo"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:FwyGRcXc:sBcbD2Oo"
}

