- Add EMI support
- Fix being unable to join servers
- Fix Portal Dispenser related crash
- Fix bugs related to workbench recipes
- Fix crash on server start
- Add tooltips to security menu
- Fixed block break tags
- Fixed blender dimension instantly breaking all armor
- Fixed workbench crafting occasionally not working
- Fixed JEI recipes not showing
- Fixed world freezing when opening a portal to blender dimension
- Fixed certain upgrades getting consumed when they shouldn't have
1.4.0 Update
Added:
- Portal Dispenser: Dispenser that creates portals, specify destination in GUI
- Sub-Ether Barrier: Blocks all portals in a radius if powered by redstone. Will let portals with matching code through.
- Portal Gun workbench: Has 3 modes: Skin Selection, Waypoint Transfer and Crafting.
- Skin Selection: Allows customizing portal guns by changing their model and dying them.
- Waypoint Transfer: Allows deleting, copying and moving waypoints between portal guns.
- Crafting: Custom crafting which allows inputs to have NBT data, stack size, and more
- Upgrade items
- 9 new Portal Gun models
- Ability to dye Portal Guns
- Data Card item: Holds waypoints for easier waypoint sharing
- Portal Animation
- Ability to add custom Portal Gun types via data packs
- Portal size setting: Min 1 block wide, max 3 blocks wide.
- Portal open time setting: Min 5s, max 45s
- Portal Gun self-destruct setting
- Ability to customize Portal Gun menu in game
- Ability to locate biomes
- Ability to locate structures
- New "Upgrades" tag
- Blender Dimension
- A colourful Easter egg.
Changed:
- Increased default Portal Gun max fuel from 16 to 64.
- Portal Gun GUI has been redone
- Split randomizer to dimension randomizer & coordinate randomizer
- Portal Gun locator screen now has dropdown list of suggestions
- Added "Back" buttons to all Portal Gun screens
- Portals opened on floors and ceilings are now flat
- Portals opened on walls stick to them, instead of appearing in front of them
- Drinking Portal Fluid now teleports you to a random dimension
- Change Portal hitboxes to better reflect visual model
- Recipe changes
- Made Portal Gun recipe cheaper
- Portal Guns now require upgrades to unlock more features. Certain upgrades require other upgrades before they can be applied.
- Improved performance.
Upgrades:
- Dimension Upgrade Mk.I: Grants the Portal Gun ability to travel to any dimension
- Dimension Upgrade Mk.II: Bypasses the Ender Dragon restriction in The End.
- Fuel Upgrade: Doubles the maximum Portal Gun fuel from 64 to 128
- Waypoint Upgrade: Allows creating and using waypoints
- Settings upgrade: Allows changing Portal Gun settings
- Locator Upgrades:
- Biome Locator: Allows locating biomes
- Player Locator: Allows locating players
- Structure Locator: Allows locating structures
- Fix certain recipes not working
- Fixed certain recipes not working
- Improve portal gun safe location
- Add JEI support
- Fix fuel not going down
- Fix portal gun sound not playing
- Fix server sided crash
- Fix certain sprites not rendering properly
1.4.1 Hotfix
- Fix game crashing on startup
1.4.0 Update
Added:
- Portal Dispenser: Dispenser that creates portals, specify destination in GUI
- Sub-Ether Barrier: Blocks all portals in a radius if powered by redstone. Will let portals with matching code through.
- Portal Gun workbench: Has 3 modes: Skin Selection, Waypoint Transfer and Crafting.
- Skin Selection: Allows customizing portal guns by changing their model and dying them.
- Waypoint Transfer: Allows deleting, copying and moving waypoints between portal guns.
- Crafting: Custom crafting which allows inputs to have data components, stack size, and more
- Upgrade items
- 9 new Portal Gun models
- Ability to dye Portal Guns
- Data Card item: Holds waypoints for easier waypoint sharing
- Portal Animation
- Portal size setting: Min 1 block wide, max 3 blocks wide.
- Portal open time setting: Min 5s, max 45s
- Portal Gun self-destruct setting
- Ability to customize Portal Gun menu in game
- Ability to locate biomes
- Ability to locate structures
- New "Upgrades" item tag
- Blender Dimension
- A colourful Easter egg.
Changed:
- Increased default Portal Gun max fuel from 16 to 64
- Portal Gun GUI has been redone to be more visually pleasing
- Split randomizer to dimension randomizer & coordinate randomizer
- Portal Gun locator screen now has dropdown list of suggestions
- Added "Back" buttons to all Portal Gun screens
- Portals opened on floors and ceilings are now flat
- Portals opened on walls stick to them, instead of appearing in front of them
- Drinking Portal Fluid now teleports you to a random dimension, without much safety
- Change Portal hitboxes to better reflect visual model
- Recipe changes
- Made Portal Gun recipe cheaper
- Portal Guns now require upgrades to unlock more features. Certain upgrades require other - upgrades before they can be applied. Upgrades are applied the same way as refueling: Holding the portal gun in one hand and the upgrade/fuel in other hand and right-clicking
- Portal Guns can now be used in off-hand
- Fabric Versions will require 'Forge Config API Port' from now on
Upgrades:
- Durability Upgrade: Makes the Portal Gun completely fireproof
- Dimension Upgrade Mk.I: Grants the Portal Gun ability to travel to any dimension
- Dimension Upgrade Mk.II: Bypasses the Ender Dragon restriction in The End.
- Fuel Upgrade: Doubles the maximum Portal Gun fuel from 64 to 128
- Waypoint Upgrade: Allows creating and using waypoints
- Settings upgrade: Allows changing Portal Gun settings
- Locator Upgrades:
- Biome Locator: Allows locating biomes
- Player Locator: Allows locating players
- Structure Locator: Allows locating structures
1.4.2 Bugfix
Fixed
- Occasional crash when breaking portal dispenser
- Portal gun sound not playing
- Occasional crash related to jei
1.4.1 Bugfix
Fixed
- Fuel not draining properly
- Portal positioning being inside the block on some occasions
- Sub-Ether Barrier crash when setting the code
- Blender dimension is now properly accessible without Mk.II Dimension Upgrade
- Disabled dimensions no longer show up in dimension selector
- Player locator now opens the portal behind them, instead of inside them
- Lower the volume of portal opening sound
- Fix certain packets not being registered on NeoForge
Experimental Fixes
- Attempted to fix locators incorrectly saying they're disabled
- Attempted to improve randomiser and locator safety
In case of any bugs or suggestions, notify me in either Discord or CurseForge comments.
1.4.0 Update
Added:
- Portal Dispenser: Dispenser that creates portals, specify destination in GUI
- Sub-Ether Barrier: Blocks all portals in a radius if powered by redstone. Will let portals with matching code through.
- Portal Gun workbench: Has 3 modes: Skin Selection, Waypoint Transfer and Crafting.
- Skin Selection: Allows customizing portal guns by changing their model and dying them.
- Waypoint Transfer: Allows deleting, copying and moving waypoints between portal guns.
- Crafting: Custom crafting which allows inputs to have data components, stack size, and more
- Upgrade items
- 9 new Portal Gun models
- Ability to dye Portal Guns
- Data Card item: Holds waypoints for easier waypoint sharing
- Portal Animation
- Ability to add custom Portal Gun types via data packs
- Portal size setting: Min 1 block wide, max 3 blocks wide.
- Portal open time setting: Min 5s, max 45s
- Portal Gun self-destruct setting
- Ability to customize Portal Gun menu in game
- Ability to locate biomes
- Ability to locate structures
- New "Upgrades" item tag
- Blender Dimension
- A colourful Easter egg.
Changed:
- Increased default Portal Gun max fuel from 16 to 64.
- Portal Gun GUI has been redone to be more visually pleasing
- Split randomizer to dimension randomizer & coordinate randomizer
- Portal Gun locator screen now has dropdown list of suggestions
- Added "Back" buttons to all Portal Gun screens
- Portals opened on floors and ceilings are now flat
- Portals opened on walls stick to them, instead of appearing in front of them
- Drinking Portal Fluid now teleports you to a random dimension, without much safety
- Change Portal hitboxes to better reflect visual model
- Recipe changes
- Made Portal Gun recipe cheaper
- Portal Guns now require upgrades to unlock more features. Certain upgrades require other upgrades before they can be applied. Upgrades are applied the same way as refueling: Holding the portal gun in one hand and the upgrade/fuel in other hand and right-clicking
- Portal Guns can now be used in off-hand
- Fabric Versions will require 'Forge Config API Port' from now on
Upgrades:
- Durability Upgrade: Makes the Portal Gun completely fireproof
- Dimension Upgrade Mk.I: Grants the Portal Gun ability to travel to any dimension
- Dimension Upgrade Mk.II: Bypasses the Ender Dragon restriction in The End.
- Fuel Upgrade: Doubles the maximum Portal Gun fuel from 64 to 128
- Waypoint Upgrade: Allows creating and using waypoints
- Settings upgrade: Allows changing Portal Gun settings
- Locator Upgrades:
- Biome Locator: Allows locating biomes
- Player Locator: Allows locating players
- Structure Locator: Allows locating structures
- Fix getting kicked from world due to large dimension list
- Update dimension selection dropdown menu to fit long dimension names
- Add config option to disable waypoints (Defaults to false)
- Fixed waypoints list not showing waypoints
- Added a dropdown list for dimension selection
- Fix tag issue in recipes
Port to NeoForge
- Fix server crash on startup
- Add dimension suggestion list
- Fix potion effects disappearing after changing dimensions
- Fix incorrect initialization of tags
- Update Prime Portal Gun model & texture
- Update portal open animation
![Rick's Portal Gun [Forge/NeoForge]](https://cdn.modrinth.com/data/YmiD4MZg/b54f8d638a190122b3129960dc71187679ade9b5_96.webp)

