Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
Rising Toxicity
Rising Toxicity introduces a toxic fog that rises over a set period of in-game days, forcing players to take to the skys to survive. This mod was designed to take advantage of Create Aeronautics (Not Required) by encouraging flying bases.
🎥 Video
⚙️ Mechanics:
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Toxic fog rises over time to a set height (default 20 days)
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Exposure builds in toxic air without a mask → damage at 100%
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Masks prevent exposure but consume air
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Masks fog up over time, reducing visibility and forcing you to surface
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Air tanks refill mask capacity
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Passive mobs take damage; hostile mobs are immune (Villagers, Wandering Traders, and some others are also immune)
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Non-immune mobs can't spawn in the toxic fog.
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Fully multiplayer compatible
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Configurable heights, timing, and progression via commands
⚒️ Items:
- Gas Mask (Tier 1) – 1 tank capacity, 10 minutes of air, fully fogged at 10 minutes
- Reinforced Mask (Tier 2) – 3 tank capacity, 30 minutes of air, fully fogged at 30 minutes
- Advanced Mask (Tier 3) – 5 tank capacity, 50 minutes of air, fully fogged at 50 minutes
- Air Tanks – Used to refill mask air supply, right-click in clean air with an empty tank to refill tank
🧾 Commands
- /toxicity getstage – Shows current toxic fog details
- /toxicity freeze – Pauses fog progression
- /toxicity unfreeze – Resumes fog progression
- /toxicity reset – Resets all values and day count
- /toxicity setday <day> – Sets current day
- /toxicity setstartheight <Y> – Sets starting height
- /toxicity setpeakheight <Y> – Sets max height
- /toxicity setpeakday <days> – Sets days to reach peak
📜 Recipes
Gas Mask (Tier 1)
Spoiler

Reinforced Mask (Tier 2)
Spoiler

Advanced Mask (Tier 3)
Spoiler

Air Tank
Spoiler

⚠️ Known Incompatibilities:
- Some shaders may cause visual glitches
👤 Credits:
BananaMan


