RoadArchitect v1.5.0+1.20.1 [Fabric/Quilt]
on Sep 29, 2025RoadArchitect v1.5.0+1.21.8 [Fabric/Quilt]
on Sep 21, 2025RoadArchitect v1.5.0+1.21.8 [NeoForge]
on Sep 21, 2025RoadArchitect v1.5.0+1.21.7 [Fabric/Quilt]
on Sep 21, 2025RoadArchitect v1.5.0+1.21.7 [NeoForge]
on Sep 21, 2025RoadArchitect v1.5.0+1.21.6 [Fabric/Quilt]
on Sep 21, 2025RoadArchitect v1.5.0+1.21.6 [NeoForge]
on Sep 21, 2025RoadArchitect v1.5.0+1.21.5 [Fabric/Quilt]
on Sep 21, 2025RoadArchitect v1.5.0+1.21.5 [NeoForge]
on Sep 21, 2025RoadArchitect v1.5.0+1.21.4 [Fabric/Quilt]
on Sep 21, 2025RoadArchitect v1.5.0+1.21.4 [NeoForge]
on Sep 21, 2025RoadArchitect v1.5.0+1.21.3 [Fabric/Quilt]
on Sep 21, 2025RoadArchitect v1.5.0+1.21.3 [NeoForge]
on Sep 21, 2025RoadArchitect v1.5.0+1.21.2 [Fabric/Quilt]
on Sep 21, 2025RoadArchitect v1.5.0+1.21.2 [NeoForge]
on Sep 21, 2025RoadArchitect v1.5.0+1.21.1 [Fabric/Quilt]
on Sep 21, 2025RoadArchitect v1.5.0+1.21.1 [NeoForge]
on Sep 21, 2025RoadArchitect v1.5.0+1.21 [NeoForge]
on Sep 21, 2025RoadArchitect v1.5.0+1.21 [Fabric/Quilt]
on Sep 21, 2025v1.5.0 — Smarter pathfinding, Terrain Analyzer (beta)
Highlights
- 🧭 Terrain Analyzer (beta): clearer recognition of mountainous terrain, with new config options and full translations
- 🧠 Pathfinding controls: configurable land preference and water behavior (acceptable water level, coastal buffer, max coastal speed)
- 🛣️ Partial paths: when a full route can’t be completed, high-progress searches can return the best partial path instead
- 🌊 Safer defaults: oceans are no longer hard-blocked; default “prohibited biomes” now include
#minecraft:is_ocean
and#minecraft:is_deep_ocean
- 🔒 Stability: thread-safe biome selector cache (eliminates race conditions in concurrent scans)
- 🔧 Fixes: correct player direction on the debug map and reliable point teleportation packet handling; RA config tweaks
- 🧩 Compatibility: improved boot behavior when Distant Horizons is installed
- 🌐 Localization & data: updated category labels, new keys for fresh options, translations split and refreshed (EN/RU/ES/FR/DE/ZH/UK)
Compatibility: No world resets needed. Defaults for water/ocean behavior changed — review new pathfinding options if you rely on custom configs.