Changelog
Beta 1.1.1:
- The Key Fragment auto-crafting system now checks for stacks bigger than 2 as well
- Right-clicking with an empty Needle now converts it in to a Throwable Needle
- Gave all of the Dungeon entities names on spawn so that they don't despawn
- Made the "Dungeon Iron Axe" indestructible but nerfed it slightly
- Some Dungeon mobs in some cases didn't have their weapons so I manually added them
- Fixed a bug where the Dungeon wouldn't be reset when exiting through the Level 5 Exit Portal
- Now you only get teleported to the Overworld if you were inside of the Dungeon
- You're now put in to the GameMode you entered the Dungeon in when exiting
- When exiting the Dungeon the player is now returned to their spawn location instead of the worldspawn
Files
roguecraft-1.19.4-b1.1.1.jar(3.74 MiB) Primary Download
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SaydaGames
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