replaced:
Replaced Lava and Water Eggs with own versions, removed Bucketlib use.
All old Eggs get automatic replaced.
Added:
ru translation by BazZziliuS
espaniol translation by me
Fixed:
Scrollview Handle Size jumps out of the screen in Roost Feeder Config Menu.
Fixed possible crash if a Roost got removed and replaced with other blocks.
Roost Feeder and Collector tried to interact with the new Block, but now the entry gets removed if the Roost is gone.
Fixed some missing Tags for Crops.
Added Lava and Water Eggs to c:buckets/lava and c:buckets/water item tags.
Added Roost Feeder to feed automatic all roosts in range with config to set which type per roost. Name your Roosts for better sorting.
Emergency Hotfix! Fixed: Highlevel Chickens wont produce in roost anymore.
Fixed config entry for passivexp
Fixed Roost not checking if output fits in slot without losing possible output.
Fixed typo for Quartz chickens.
Fixed seeds dont go in Chicken Storage Block.
Added the Roost Collector to collect items from roosts with configs. Added and changed the UI from my Blocks to simple style as placeholder and added Colorblind modes. Fixed Exploit with Chickens in World. Fixed some server log spamming with my configs.
Fixing some possible server crashes while using the trainer.
Fixing Seed XP Issue
Added a bothways config entry in the chicken_roost-server.toml to ignore on which side u put the chicken left or right to breed. Its enabled by default, so if u use the left/right system for different outputs, set it to false.
Fixing slot 0 out of bound error, while hovering over already build and picked up trainer in inventory.
NEW: Fully changed Interface for Breeder, Trainer and Roost. Now it gots a new look. Also added one new Output Slot for Breeder, so now it has 9 Output Slots and it allows now stacking of the breeded Chickens. Added Biome Spawn Info to Chicken Item Descriptions.
FIX: Fixed Tiered Seeds, to allow some more automatic farming mods to work with them.
Info for Modpack Devs: In this new Version after first joining in a singleplayer world it generates a chicken_biomes.json. This Json needs to be shipped with your Modpack. It gets generated in the main instance/gamefolder. If u change the Biome Modifier for my Entities u need to delete it and regenerate it with a simple join in a singleplayer world so it can read the Biome Modifiers again. !!Joining a Multiplayerworld wont work!!
Fixed issue in Trainer with lowtier chickens + high tier seeds.
Fixing some exploits!
Fixed the need of Create because of one single line that exists in my code where i played with some create examples xD Now its gone :P
Changed Trainer GUI to test some new looks.
Added a naturalspawnlimit per chicken of 10 chickens of the same type in a 20 chunk radius.
Added in world breeding to my chickens. Recipes are the same like in Breeder but works with normal seeds.
Info for Modpack Devs: Vanilla Chicken + Mod Chicken wont breed in world.
Fix for Blue Egg :P


