Compatibility
Minecraft: Java Edition
26.2
Platforms
Supported environments
Client and server
Tags
Creators
Details
Licensed ARR
Published 19 hours ago
Updated 5 days ago
This mod adds a RPG leveling system based on skyrim with Levels, and 4 different stats: Strength, Defence, Agility and Magic, its mean't to not change the game too much and still add many layers of depth, add onto existing content, and provide a LOT of optional griding, costumization while building your character, and overall adding onto the games progression. There are currently 8 Levels and 12 Tiers of stats (The stats only increase after a specific threshold represented by letter from J to SSS)
- Skills and Spells, there are currently 3 skills slots, and 2 spell slots, to get/chance them you need to craft a grimoire that affects this specific slot called "Tier" ranging from 1 to 5, there are Common, Uncommon, Rare, Epic and Legendary rarities, each with their own odds. These Tiers are unlocked in specific levels.
- Quests, there are two types of quests, Story and Random, represented by the Icon in their head (Green for story and yellow for random) both can be started by talking to a Nitwit Villager, which will give you a book, containing lore with the reason behind the request, and the objective/completion rate, when holding the book it will points towards the quest giver, Story quests are a sequence of events that will be the same for every player, Random quests will be as the name suggest completely random with rewards scaling with your level, after 20 random you will get a special/rare quest that will be more challenging and more rewarding, will usually guide you to a new extremely rare structure that is tied to the mod's lore.
- Mobs, they will get stronger over time, will unlock many powers and variants, that will appear at random, will be extremely hard to farm and to control, breaking most mob farms.
- Drops, these mobs will drop new useful items, there are many but the most common will be the crystals, they can be used in many ways inside the mod, to craft grimoires to get skills for examples, there are also many crystalized versions of vanilla drops, for example crystalized rotten flesh can be used to brew mana potions.
- New Weapons, there are many new weapons with unique mechanics and methods of obtaining them, for exmaple the Scythe can be found by killing a Wither Skeleton that will rarely spawn holding one, the Scythe has a big horizontal "sweeping edge" AOE effect, can block a single hit much like a shield with a cooldown.
- Unique mobs, the Minotaur spawns in caves and in very rare events, hes a very strong miniboss with a drop that can upgrade netherite.
- New Blocks, like the Magic Blaze Torch that smites/burns undead under its light and the Mana Well that can be used for "rituals" and to craft/upgrade/recharge certain items, recharge your mana in exchange for crystals, and will even be able to manage/deposit/withdraw vanilla enchanting experience also allowing you to craft Enchanting Bottles.
- And much more.
Much more! I am also adding new features every week. Join our discord: https://discord.com/invite/mBs89gxyRf
Feedback and bug reports welcome — this mod is actively growing and in very early WIP! https://ko-fi.com/pik4red


