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Details
Licensed ARR
Published 2 months ago
Updated 2 hours ago
All versions
0.0.8.0.4
Alpha
RPG Adventurer 0.0.8.0.4last month 25
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client and server
Changes
Version 0.0.8.0.4 Alpha Changelog:
- Added Weapon Mastery Tab on Adventurers Codex.
- Added Weapon Mastery Entry on Adventurers Guide.
- Changed Back Grimoire Roll to allow you to get Skills/Spells you already had, now you also get XP if you do, Magic Experience for using a grimoire and for drinking Mana Potions. (It became too easy to get Rare Skills/Spells)
- Made so Nightstalker Drakes can never spawn with level lower than 4.
- Made so Minotaurs can never spawn with level lower than 2.
- Overall mobs can rarely spawn 1 to 4 levels higher than the player.
- Fixed bugs with Adv Reset command.
- Tried to fix save data bugs, need testing.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qeRS5Id5:dPwgUWNx"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qeRS5Id5:dPwgUWNx"
}

