Tags
Creators
Details
Licensed ARR
Published 3 months ago
Updated yesterday
All versions
0.2.0
Beta
RPG Adventurer 0.2.02 days ago 71
Compatibility
Minecraft: Java Edition
26.3
Platform
Fabric
Supported environments
Client and server
Required content
Unavailable version
Changes
Version 0.2 Beta Changelog:
- Added Gargoyle Mob.
- Added Gargoyle Totem. (If you die with it in your inventory it makes a grave)
- Added 3 Color Variations for Minotaur.
- Added 3 Color Variations for Nightmare Wolf.
- Added 3 Color Variations for Theraphosid.
- Added Crystal Bundle. (Junk Bundle upgrade that teleports items from kills to itself)
- Added Incomplete Castle Structure. (Yes thats the name)
- Added Reaper Boss.
- Added Reaper's Eye.
- Added Reaper Scythe.
- Added Medusa's Prison Structure.
- Added Medusa Mob. (Model Credits @moonlightfoxy )
- Added Medusa Hair.
- Added Royal Medusa Mob.
- Added Royal Medusa Hair.
- Added Crystal Frame and Glowing Crystal Frame. (Like item frames but bigger and turn invisible when you place items)
- Items no longer disappear when they break from durability.
- Tools, Weapons and Armor have rarities (or quality) now.
- Added Quality Essence Item. (Common to Legendary)
- Added Recycling Table.
- Smithing table can now upgrade the quality of items.
- Mending is now Exclusive to the End. (Can change this in the config)
- Added some actions animations for weapon arts and such. (Can be disabled in party tab)
- Pressing mounted attack key while falling will make the closest tamed dragon catch you.
- Modified mob sounds.
- Added more Denizen Animations.
- Many fixes and changes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qeRS5Id5:jSP1rgQw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qeRS5Id5:jSP1rgQw"
}

