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Creators
Details
Licensed ARR
Published 2 months ago
Updated 4 hours ago
All versions
0.0.8.1.1
Alpha
RPG Adventurer 0.0.8.1.12 weeks ago 99
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client and server
Changes
Version 0.0.8.1.1 Alpha Changelog:
- Added "How Strong Are You" tab on stats tab, shows every modifier together and explains what they do.
- Nerfed and fixed issues with Void Spell.
- Fixed Issue with Brooch.
- Fixed issue with mana well items when breaking it.
- Fixed Drake Beef not cooking.
- Improved Lightning Hammer, you can now cancel it by pressing again, sneak to target everything.
- Finally fixed the Codex GUI size issue.
- fixed crystarite cant be upgraded with blacksmith skill
- Made warden always spawn with spells
- Made overall mob scaling 20% higher after level 7.
- Made Generals mobs randomly spawn with a 10% chance after level 8, they have sculk particles and full netherite that doesnt drop with netherite sword or axe with sharpness 3 that also doesnt drop, they have a 10% chance of dropping rift crystals, they make wither noise with volume 4.0f and alr spawn targetting the player that spawned them, generals will always have spells.
- Made mobs also use body enhancement. (they heal from it which can be scary)
- Made army of enderman, on level 8 or higher, every night has a 5% chance of 10 enderman with full iron and iron axe spawning on top of the player with aggro on him (makes teleportation sound) and made them not have spells to not kill pets idk.
- Made charged creeper have a 1% chance of spawning instead of a normal creeper on level 8+.
- Made wither and ender dragon have boss mob scaling that is 2.2x greater than normal mob scaling.
- Increased lightning damage by 10% every tier on bolt and 20% on Hammer.
- Fixed stats xp after 15000 not saving and resetting.
- Made slowness from ice power mobs last more.
- Fixed lightning bolt spell not working in the nether because it happened in the roof.
- Both lightning bolt and hammer spells dont destroy items or put blocks on fire, also scale damage like listed above.
- Some other fixes and balance changes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qeRS5Id5:kHKvkUJd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qeRS5Id5:kHKvkUJd"
}

