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Licensed ARR
Published 2 months ago
Updated 1 hour ago
All versions
0.0.8.0
Alpha
RPG Adventurer 0.0.8.0last month 76
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client and server
Changes
Version 0.0.8 Alpha Changelog:
- Improved Villager Quests and Reassignment Handler.
- Can no longer make Soups with other types of soups. (funny)
- Added commands for Mastery.
- Shield mastery makes damage come back to the attacker, 1% each level, on level 3 or higher, blocking an attack with a shield gives you resistance 1 for 3s, and on level 7 or higher enemies that hit your shield get slowness 5 for 4s with an 20s cooldown.
- Wind Bless jump: Now you need to press the jump key after charging or else nothing happens. (Was annoying before)
- Fixed Fire and Ice mobs no longer having particles. (Messed this up when I made every mob teleport)
- Old Bundle (Funny lootbox) is now 2% drop rate from humanoid mobs instead of 1% for testing.
- Placing crystallized spider eye on your soup infuses your custom soup with a hidden DEADLY poison 4, nausea 3, weakness and slowness 3 effects for 30s. (have fun trolling your friends you evil people lol)
- Added many advancements and organized them better.
- Dash now gives 5 ticks or 1/4 of a second of iframes when used.
- Gluttony renamed to Starvy.
- Added Nightstalker Drake (Wip Model/Texture/Animations) a very big and fearsome dragon that spawns in plains/savanna biomes during the night, he wont hunt you just respect his personal space and you will be okay, he likes to eat any kind of pig and will even hunt them, to tame you need to give them at least 65 raw porkchop (or way more lol) while he actively tries to murder you, after tamed you can mount and breed him, make him guard your base, sit or follow. (Will add drops and uses for them later)
- Made it harder (or less rewarding) to afk farm any stats.
- Added Config File so you can change to your liking. (Its named Adventurermod. Will still appreciate feedback on values tho)
- Balance changes.
- Fixed Old Bundle bug.
- Fixed some other bugs.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qeRS5Id5:njMPsqse"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qeRS5Id5:njMPsqse"
}

