- Added config to enable or disable Life Crystal generation.
 - Added config to set initial max health when the player joins the world for the first time.
 
- Multiplayer support (Maybe. Let me know if it doesn't work).
 - Re-wrote health regeneration logic after player wakes up.
 - Re-wrote config file (Reset).
 - Added 1.21.4 support.
 
- Multiplayer support (Maybe. Let me know if it doesn't work).
 - Re-wrote health regeneration logic after player wakes up.
 - Re-wrote config file (Reset).
 
- Released for 1.21.1.
 - Added Life Crystal.
 - Added Heart Breaker advancement.
 - Changed Config File and it's location. New file location is 
/config/RPG Health Overhaul/rpg_ho_config.json. Old Config File won't work anymore. 
- Added Life Crystal.
 - Added Heart Breaker advancement.
 - Changed Config File and it's location. New file location is 
/config/RPG Health Overhaul/rpg_ho_config.json. Old Config File won't work anymore. 
- v1.2
- Fixed Bug: Health & Hunger event was happening after player gets up immediately after going to bed. Now fixed!
 - Fixed Bug: Post-Sleeping Health event was regenerating player's health to max even if player have very low health, this event should regenerate health a little bit. So Now Fixed!
 - Removed: "Advanced Config" options from config file.
 
 



