0.13.1
Tweaked
- Creepers won't explode inside the Researcher's tent, instead of exploding without dealing damage like they did before (configurable)
- Books and signs templates won't be loaded when placing structures with structure blocks, to allow easier editing in dev
Fixed
- The Researcher will now stop strolling when players approach him
- All goodbye dialogues are now immediate, to always trigger even if there is still a delay from a previous message
- Fixed rare bug that made the researcher think that players stole his work tools (but wasn't true)
- Fixed some dynamic dialogues triggering at the wrong quest stages
givestructmap
command now works again
0.13.0
Added
- Researcher now keeps diaries even without Single Researcher mode on: each researcher will only show diaries for its own structures, and only after you find them after he sold the map to you (they won't count times you entered the structure before)
Changed
- Dialogues now are interrupted if you leave the researcher mid-dialogue, with a special interruption dialogue
- Internal change of dialogue structure, dialogue conditions (like quest stages requiring dialogues, event counts, etc.) are now triggered at completion of dialogue, and not start
- Removed immediate property from dialogues, as it now depends on the events
- Final quest step timer changed to 2 days
0.12.1
Added
gquest <researcher|@e> info triggers [(TICK|LOAD)]
command to show the status of the next stage's quest triggers, used internally for debugging
Fixed
- Golem houses not having maps in Growsseth world preset
- Researcher dialogue triggers vs dead players (especially the "player returns after getting killed by researcher" dialogue)
glocate
for fixed structure placement (ie Growsseth Preset or Gamemaster mode)- Quest: try avoiding a zombie duplication issue
- Quest: fix final stages not properly triggering
- structure debug option crashing the game
0.12.0
Added
- [1.21] Neoforge support! Many changes have been made under the hood, so if you encounter any issues (even in the Fabric version), please let us know!
- Neoforge version has feature parity, only missing thing is the "live connection" part of the Gamemaster mode due to dependency issues
gdata
command, used to convert dialogue and places files to the new format (see below + wiki for details)
Tweaked
- [1.21] Since the development tools for 1.21.0 are not supported anymore, future versions of the mod (this one included) will only be on version 1.21.1 (or higher)
- Dialogues now store their text in separate data entries, still server-side to sync the dialogue timing for all players
gquest
command can now list all the quest stages available for the selected entity- Growsseth preset locations titles are now localized
0.11.2
Added
- [Web Console] The Live Update service (websocket connection) is now manageable from Egobalego at Home and fully supported by the mod
- [Web Console] Added a simple update checker to be notified when a new version of the webapp is available
- New command
/gtemplate
, replaces/booktemplates
and supports sign templates - Added a note in the World Creation Tab specifying that the "Growsseth" preset may not generate the exact same world as in the Twitch series
Fixed
- [Web Console] fixed a bug introduced with the last release that prevented the last_id.txt file from being loaded correctly (if you are using that version, please update!)
- Fixed simple notifications appearing in-game incorrectly as custom ones (but without an icon)
- Fixed the Live Update service not closing newly created sockets after failing to connect