RuneCraftory

RuneCraftory

Mod

A Minecrafty Harvest Moon

Client and server AdventureMagic MobsWorld Generation

531 downloads
2 followers
Createda year ago
Updated16 days ago

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RuneCraftory 1.9.6

  • Only one boss music now plays if there are multiple bosses present
  • Some boss stats now increase when they get angry
  • Fixes some damage multipliers being wrong for certain skills
  • NPC spawning now only occurs if there are a certain amount of villagers nearby
  • Jade integration: Multipart entities will now be displayed as their parents

For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md

RuneCraftory 1.9.5

  • Improve sleep effect:
    • Set noAI for affected mobs which should better prevent ai from running
    • Fix sleep offset for mobs that dont rotate when sleeping
    • Fix sleep offset model translation

For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md

RuneCraftory 1.9.4

  • Tweak some skill xp gain for some skills
  • Improve raccoon boss ai
  • Staffs can insta cast if spell cooldown is 0 (only for snowballs atm)
  • Added more vanilla spells e.g. shulker bullets
  • Prevent item right clicking if player has a running animation
  • Increase damage bounding box for wave attack
  • If crops cannot wilt they will stop growing if they would've wilted otherwise.
    • Applies to e.g. vanilla crops
    • Prevents simply planting vanilla crops and leaving them alone
  • Fix first person animation if left handed
  • Fix notification sound for right click items not in sync
  • Fix farmland data saving wrong things
  • Fix farmland not updating growth on load
  • Fix farmland progress not updating on harvest

For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md

RuneCraftory 1.9.3

  • Fix bgm not respecting sound category volume
  • Tweak various boss attacks

For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md

RuneCraftory 1.9.2

  • Increase wander radius of monster around gates
  • Adjusted gate spawn data
  • Fix some problems with entity data syncing. E.g. npc data not synced to client on a server
  • Fix rafflesia parts always having 20 health
  • Fix rafflesia parts being in wrong location when facing west
  • Adjusted monster stats
  • Adjust monster attack. Attack aabb are now calculated at start of animation and not when its done.
  • Bossbar color depending on boss
  • Add boss music

For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md

RuneCraftory 1.9.1

  • Fix taking small damage triggering level up sound
  • Minimum damage to gain defence xp is > 1
  • Remove skill datapack syncing. All level stuff is now done completely on the server
  • Decrease default gate hp gain

For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md

RuneCraftory 1.9.0

  • Added armor effects system: You can specify additional effects for armor pieces.
    These effects can also be transfered to other pieces during crafting similar to adding spells to staffs
  • Rewrote NPC conversation type to use a registry based system making it more expandable
  • Implementing romancing npcs. Giving a npc a love letter with 7 >= friend points has a chance of advancing relationship.
    Giving a npc an engagement ring allows you to marry it if you are dating and all their quests requirements are met. These npcs cannot die.
  • Make npc combat system use the same as the players which fixes e.g. rune abilities not working right on them
  • Rewrite the npc look feature system to use a registry based one. Also added a size feature.
  • Added plant sword/shield: These items can be grown as crops and will be applied random item upgrades on harvest
  • Added zoning config for distance based level increase. Previously that was hardcoded.
  • Added player predicate option to gate and boss spawning
  • Boss spawner now have requirements to meet before being able to enter
  • Updated lots of advancement and introduced some progression system
  • Changed requirement of farmland needing to be wet to grow crops. Now if its not wet the growth speed gets a 0.5 penalty
  • Renamed saved data file
  • Adjusted monster stats
  • Updated the guide book
  • Fix weagle idle animation not working
  • Fix upgrade tooltip on items sometimes not shown
  • Fix item stats using tags not working
  • "Fixed" skelefang particle with sodium/iris

For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md

RuneCraftory 1.8.4

  • Add a screen for spawn eggs instead of renaming it to set a level
  • Add sounds to various things
  • Split datapack packets into multiple ones
  • Change naive blade skill to not get triggered by non entity attacks
  • Tweak hp of monsters
  • Fix crash with thunderbolt
  • Fix negative multiplier with monster stats
  • Fix some animations

For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md

RuneCraftory 1.8.3

  • Sync max skill level to client. Fixes bug where skill level was not updated correctly there
  • Fix food buffs not reset when using reset command
  • Change stats to round to nearest 0.5 instead of full integer
  • Removed disableDefence and vanillaIgnoreDefence and replaced it with defenceSystem config which allows a bit more possibilities

For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md

RuneCraftory 1.8.2

  • Changing some default config values
  • Fix raccoon attack

For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md


Project members

flemmli97

Owner


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