Changes
- Hard coded checks against some tags to prevent unwanted items in certain containers now checks against a single tag for the given container. TLDR; more user exposed configurability
- Split all item container recipes into their own showcases entries to make the quick lookup feature (holding ctrl) more helpful. Entries which already existed have been tweaked and are hopefully more informative now
Fixes
- Stop consuming entire bowls when eating TFC bowl food from lunchboxes (Too crunchy). Reported by madeofmo1ecules
- Fix crafting recipe duplication reported by miner-sd
New
- Added new patchouli entries
- Added the Lunchbox allowing convenient carrying of food, as well as eating directly out of the item
- Added the Mob Net to carry small mobs
- Added Hiking Boots, speeding you up and allowing you to quickly navigate though tall grass
- Added Horseshoes, allowing horses to move faster
- Keybind for opening container items. Also works when worn in curios slots
- Added a Quiver replicating the one TFC had in older versions
Changes
- Inventory interaction tooltip only shows on container items which have the feature enabled in config
- Item voiding is no longer a binary on or off for the whole container. Ctrl click a container slot to enable voiding for that slot. Doing so voids picked up items of that exact type only once items try to go into that slot. For example having the second slot enabled for voiding but the first slot empty will mean you have 2 slots before anything gets voided. It should feel much better than before
Fixes
- A couple of related issues with extended slot capacity. Namely, allowing normally un-stackable items to stack causing bad interactions with code that fairly thought the items would never stack. For example TFC's Small Vessels which could be easily used to dupe items via their inventory interation.