Easily and conveniently resize & rotate blocks (with BERs and collision boxes)
Scale: Left-down corner point at placing direction (e.g. North: (0, 0, 0), West: (0, 0, 1))
Scale: 0.5 per axis, according (0.5, 0.5, 0.5) Rotate: 33 degrees through X axis, according (0.5, 0.5, 0.5)