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SaltyMod Expanded

Hey there, I'm DarkBum and today I'm introducing to you a little expansion I made for the SaltyMod, originally created by the user liahim85 who has given me permission to create this expansion.

A while ago I was on the lookout for a mod that expands upon the (not so) numerous Food Items in 1.7.10, without creating the feature bloat of larger mods like Pam's HarvestCraft, and I stumbled upon this lovely mod. Please do check it out, even though it is not needed for this expansion to work. Credit where credit is due!

Since 2018, the 1.7.10 modding community has been very active, with huge backporting mods like Et Futurum Requiem and Netherlicious being created, so in a fashion staying true to Liahim's mod, I wanted to expand upon it.

Big thanks to jss2a98aj, Roadhog360, DelirusCrux and AstroTibs and everyone else on the Legacy Modding Discord Server for helping me with this mod! 💙

If you have any questions (especially regarding the "ShouldBeVanilla" tag in multiple of the features) or ideas or if you want to notify me of bugs, please visit the Legacy Modding Discord Server and find me there! :)

Features:

Inherited by the original SaltyMod:

More information on the original mod page

Blocks:
  • Salt Ore
  • Salt Crystal
  • Salt Lake Bottom
  • Saline Soil
  • Mineral Mud
  • Salt Blocks
  • Salt Slabs
  • Salt Stairs
  • Salt Lamp
  • Evaporator
Items:
  • Mineral Mud
  • Baking Soda
  • Powdered Milk
  • Salt
  • Pinch of Salt
  • Tough Jelly
  • Saltwort
  • Fuzzy Drink
  • Salty Meats
  • Salty Baked Potato
  • Salty Fishes
  • Corned Beef
  • Salty Bread
  • Soft-boiled Egg
  • Salty Mushroom Stew
  • Salty Mushroom Stew
  • Pumpkin Porridge
  • (Salty) Stewed Vegetables -(Salty) Potato with Mushroom
  • (Salty) Fish Soups
  • (Salty) Dandelion Salad
  • (Salty) Wheat Sprouts
  • Saltwort Salad
  • Meats with Saltwort
  • Fruit Salad
  • Grated Carrot
  • Numerous Pies
  • Fermented Saltwort
  • Pickled Mushroom/Fern
  • Muffin
Other Features:
  • Dried Salt Lakes
  • Underground Salt Farms

Backport Update:

This update backports food items that were added in Minecraft versions after 1.7.10, using Et Futurum Requiem as reference for items like Mutton, Beetroot and Sweet Berries

Items:
  • Salty Cooked Mutton
  • Salty Cooked Rabbit
  • Salty Beetroot
  • Salty Rabbit Stew
  • Salty Beetroot Soup
  • Cooked Mutton with Saltwort

Expansion Update:

This update expanded upon the food items, creating compatibility for other mods, like Netherlicious or my own private "ShouldBeVanilla" mod which hasn't been published (yet).

Items:
  • Debug Foods (For testing purposes only)
  • Salty Strider Steak [Netherlicious]
  • Salty Cooked Haunch [ShouldBeVanilla]
  • Salty Cooked Tropical Fish [ShouldBeVanilla]
  • Salty Calamari [ShouldBeVanilla]
  • Salty Pumpkin Porridge
  • (Salty) Cactus Soup
  • (Salty) Tropical Fish Soup
  • Cooked Haunch with Saltwort [ShouldBeVanilla]
  • Tropical Fish Pie
  • Calamari Pie [ShouldBeVanilla]
  • Shepherd's Pie
  • Pickled Calamari [ShouldBeVanilla]
  • Pickled Onion

Sweetness Update!:

This update opens up a whole new branch of spicing up food: Sugar, Honey & Chocolate! For now, recipes that use honey will use the HarvestCraft honeycombs, but if you want other mods referenced, just write a discord message and I might add it :) Of course the Sweetness Update! relies heavily on some mod that adds honey. As soon as Et Futurum Requiem adds the Buzzy Bees content, that will also be integrated.

Items:
  • Pinch of Sugar
  • Sugary Fruit Salad
  • Sugary Grated Carrot
  • (Sugary) Melon Soup
  • Honey Glazed Porkchop with Saltwort
  • Honey Glazed Sweet Berries [Et Futurum Requiem]
  • Honey Glazed Apple
  • Honey Glazed Porkchop
  • Chocolate Laced Sweet Berries [Et Futurum Requiem]
  • Chocolate Bar
  • Chocolate Pie
  • Sweet Berry Pie [Et Futurum Requiem]

Nature Update [WIP]:

This update adds and will add more content to the world generation and world as a whole, and it also is inspired somewhat by the 1.19 Wild Update

Blocks:
  • Deepslate Salt Ore
  • Wet Mud Bricks
  • Mud Bricks
Planned Features:
  • [ ] Code improvements that make the whole experience smoother and fix a bunch of little bugs
  • [ ] Reimplement Programmer's Art-style textures
  • [x] A new tree, the Blossom Tree
  • [ ] An Apiary to produce honey
  • [x] A better Deepslate Ore generation [for now you have to manually set the Deepslate Ore height according to the Deepslate height in the Et Futurum Requiem config file
  • [ ] Mud Brick aging process, inspired by Adiecta Materia that will automatically "dry" Wet Mud Bricks into Mud Bricks with time [similar to how Copper Blocks oxidize]
  • [ ] Biome: Salt Marsh. A biome consisting of many shawllow lakes lined with Mineral Mud, broken up by patches of land
  • [ ] Abandoned Brickmaker Camps: Structures that spawn in the Salt Marsh, consisting of tents and campfires, with Wet Bricks lying around to dry and Chests full of loot
  • [MAYBE] And extensive Recipe Book. Yes, you can always use NEI to look up the recipes, but I think it would be nice to have a recipe book to add a bit of flair into the experience.
  • [MAYBE] A new villager type revolving around salt, in accordance with AstroTibs' Village Names Mod.
  • [MAYBE] Some more items revolving around milk, better utilizing the Powdered Milk from the original SaltyMod.
  • [MAYBE] A Glistering Update, revolving around (more) golden food items.

Project members

DarkBumus

Owner


Technical information

License
Artistic-2.0
Client side
required
Server side
required
Project ID