1.0.3
Compatibility
Changes
- Added a new effect, Tranquility.
Tranquility is a potion effect brewed using any level of regeneration potion + cake in a brewing stand.
Tranquility makes any mob, neutral or hostile passive towards any entity that has Tranquility on them, or if the mob has Tranquility on them, they become passive towards everything until taking damage or attacking something.
As a player, attacking or taking damage while under the effect of Tranquility instantly removes the effect.
Tranquility does NOT apply to boss monsters or strong monsters like the Ender Dragon, Elder Guardian, Iron Golem, Warden or The Wither. Supports modded creatures (mostly)
-
Made Nightshade slightly more common in lush caves, jungles and dark oak forests.
-
Some small bugfixes
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZypjTb1d:VuSuslt1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZypjTb1d:VuSuslt1"
}

