Tags
Creators
Details
0.06
Compatibility
Changes
Log from PMC, they're formatted weirdly so it will look rough. my bad! This was the last 1.18.2 version, as it is now unsupported
-you now might fall from y 300 with slowfalling when crossing into overworld or saturated from the void
-adjusted moss basin tree density a tiny bit
-made bones in bone canyon more common
-changed void water color
-fixed crystallized peaks crystals generation on other features
-added funky liminal spaces to the void [EXPERIMENTAL]
didn't bring doors with you? no problem! find an entrance to this liminal space structures where there are exit doors you can use! features in the liminal structure:
-a variety of rooms
-sometimes liminal spaces
-many references to the game "Just More Doors"
-literally a small backrooms room (level 0 and 2)
-actual rooms with the doors you need to exit (oak and warped)
-1 diamond if you're lucky
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eBiNxmRM:HtUa31t9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eBiNxmRM:HtUa31t9"
}

