Tags
Creators
Details
0.10+mod
Compatibility
Changes
-changed pack.png yet again + changed text color
-tried to make the void pillars rarer again
-changed the void pillars (taller, thicker, different blocks)
-adjustments to liminal structure
-respawn anchors no longer explode in saturated
-fixed the surface rules of the geode path + made more common
-fixed a bug where the items in the void didn't get deleted... oops! haha
-overworld cave biomes no longer generate
-geodes removed from all biomes
added stuff to the bone caverns
-changed particles to crimson spores-music is the same as deep dark lol
-water is now red and alot more rarer
-added varying trees, trunks are made of bone and foliage is either normal leaves or wart blocks, can be more to one side depending on the tree -added a small "spore" tree, which is the most common
-ceiling has bones and weeping vines hanging from it
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eBiNxmRM:X7hoTA7C"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eBiNxmRM:X7hoTA7C"
}

