Tags
Creators
Details
1.0.0p
Compatibility
Changes
same as the other version, but ported to 1.21.4. mostly just a milestone and (probably) won't affect development
particle stuff
-reduced particles in most biomes
-added particles to the plains
-change particles in the river
structure changes
-made stronger enemies (like evokers) have less weight when spawning
-there should be less mobs overall in structures
-the ascendant miniboss should no longer one-shot the player
-sewers should no longer generate in plains
general changes
-made cave biome surface indicators slightly more rare
-added surface indicators to cave biomes that did not have them
-fixed a biome just spamming sound effects
-fixed shoals of pillagers spawning underwater in certain biomes instead of a shoals of squid
-soul lanterns in The Enchanted have a slightly higher count now
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eBiNxmRM:Y0K0l2je"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eBiNxmRM:Y0K0l2je"
}

