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Details
0.12+mod
Compatibility
Changes
main purpose of this update is that i felt bad that i havent uploaded a new version in about 2 weeks
-bone canyon features shouldnt generate in the deep parts of the water and delete water
-bone canyon should now have its bandland stripes back
-the bone biomes now have "oil" (rare veins of coal blocks)
-cave biomes now have "locators" (azaelia trees but its not azaelia trees)
-re-added lily pads to the river
-changed the "dirt" under the crystals in the crystalized peaks biome
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eBiNxmRM:ix7K7NTf"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eBiNxmRM:ix7K7NTf"
}

