Tags
Creators
Details
0.11+mod
Compatibility
Changes
-the floating blocks shouldn't go underground anymore
-added variations for void pillars
-reduced void pillar rarity filter a lil bit
-changed the sky, water, or fog colors for most biomes
-maybe fixed the underwater grass thing (plot twist: it didnt work)
-re-added glow lichen to caves
-bone cavern now has floating jelly things
finished underground jungle
-lush cave ++, ceiling is made of moss with a rooted dirt pattern, has lush vines hanging with different things at the end of them, like shroomlights or spore blossoms
bare ground is made out of moss blocks, tuff, and grass blocks
-added trees with several variants. they are jungle, mangrove, and oak. all trees have a lil bit of leaves from the other trees and shroomlights.
-the occasional "stalagmite / stalagtite" made of mangrove roots
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eBiNxmRM:rUDpSGu1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eBiNxmRM:rUDpSGu1"
}

