Full Item Settings support!
You now have the full functionality as if you declared your own item from within your own mod!
- Adds
minecraft:recipe_remaindercomponent, which tells the crafting table what item to leave behind when the item is used in as an ingredient. Takes an item stack instance.
New Stuff !!
-
Adds
minecraft:raritycomponent, which decides the default color of the text of an item, takes in a String value of rarity. -
Adds
minecraft:fireproofcomponent, which decides whether the item will disappear when touching fire sources of damage. -
Changed
minecraft:food_properties.food_behaviourtominecraft:food_properties.food_behaviorto match the american spelling conventions of all Minecraft data values. -
Changed
minecraft:food_properties.custom_effectstominecraft:food_properties.status_effectsto better explain what the component data handles.
The first version of the mod!
- Introduces
max_count,max_damageandfood_propertiescomponents. - Introduces all working functionality for these components.


