Compatibility
Minecraft: Java Edition
1.12.2
Platforms
Supported environments
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Details
Licensed ARR
Published 5 months ago
Updated last month
Addon for the mod Scape and Run: Parasites, adding more parasite variations, several parasite-related items, and some features that are not available in the original.
New Parasites:
- Assimilated Evoker
- Assimilated Vindicator
- Assimilated Vindicator Head
- Assimilated Ocelot
- Assimilated Ocelot Head
- Assimilated Witch
- Assimilated Witch Head
- Hijacked Skeleton
- Hijacked Stray
- Hijacked Skeleton Head
- Hijacked Creeper
- Hijacked Creeper Head
- Primitive Stalker
New Structures:
- Underground Parasite Colony – (If SRPNestsAddonbyNoCube is installed, it uses its "Flesh Worm" structure while disabling NoCube's structure spawning) Spawns at Phase 0 and beyond in parasite evolution.
- Aboveground Parasite Colony – (If SRPNestsAddonbyNoCube is installed, it uses its "Nest" structure while disabling NoCube's structure spawning) Spawns at Phase 2 and beyond.
- Large Aboveground Parasite Colony – Spawns at Phase 3 and beyond, consisting of a randomly generated array of parasite colonies.
All structures can be replaced, reconfigured, or customized by adding your own structures.
Functionality:
- Custom Spawn System: Modify the way parasites naturally spawn using SRPExtra, which includes configurable options such as Biome, Biome Type, Dimension, Distance to a Node, Distance to a Colony, and specific spawn locations (e.g., enabling water spawns for aquatic parasites).
- Additional Biome & Dimension Checks (Works only for SRP Phase Spawn): Set specific biomes and dimensions where certain parasites can spawn, along with an evolution phase where these restrictions no longer apply.
- Custom Structure Spawning: Add new or existing structures that can spawn in specific dimensions, biomes, or parasite evolution phases. Structure customization includes:
- Multiple generation methods
- Choosing which entities can spawn within the structure
- The ability to generate a whole array of structures at once
SRPExtra Chat Commands:
- /srpextra help - Help command.
- /srpextra phase_spawn_list <phase (Optional)> - Displays a list of parasites that will spawn at specific evolution phases.
- /srpextra dev check_parasite_location_tests - View all available parasite spawn settings.
- /srpextra dev debug – Enables debugging for custom entity spawning via "SRPExtra Phase Spawn" (shows the parasite and its spawn location).
- /srpextra dev phase_spawn_list_srp <phase (Optional)> - Displays a list of entities that will spawn through SRP Phase Spawn.
- /srpextra dev phase_spawn_list_srpextra <phase (Optional)> - Displays a list of entities that will spawn through SRPExtra Phase Spawn.
- /srpextra dev phase_spawn_list_add <phase> <entity> <min> <max> <weight> - Adds a parasite to the evolution phase spawn list (resets after client restart).
- /srpextra dev phase_spawn_list_clear <phase (Optional)> - Clears the list of parasites.
- /srpextra dev phase_spawn_list_remove <phase> <entity> - Removes a parasite from the spawn list.
SRPStructures Chat Commands:
- /srpstructures help - Help command.
- /srpstructures dev debug - Enables or disables structure spawn debugging.
- /srpstructures info <name> - Displays detailed information about a structure's settings.
- /srpstructures list - Displays a list of structures available for spawning.
- /srpstructures set <name> <posX (Optional)> <posZ (Optional)> - Generates a structure at the selected coordinates or at the player's location (Y coordinate is determined automatically based on the generation method specified in the config file).
Future Plans:
- Parasite Colonies: Allow parasites to gradually build their own colonies using structure files and configurable settings.
- New Parasite Types: Introduce more variations of parasites.
- Experiments with Parasites: Utilize parasite remains to create… (more details to come!)
The addon can be customized in the config.
Help/Support/Suggestions: