All versions
1.3.1
Release
Hand full of fixes: 1.3.12 years ago 90
Compatibility
Minecraft: Java Edition
1.21.1–1.21.4
Platform
NeoForge
Supported environments
Client and server
Changes
- Fixed Rays killing you while shooting them (oops)
- Added a 3d model for SCP 018's projectile
- Half fixed (it is harder to replcate) a crash while in creative mode and getting hit by SCP 018
- Added some QQL to the Locker
- Change the micro HID to not piss a stream of projectiles
- Fixed some audio issues with the micro I have some issues that still presist such as effects getting stuck while using SCP 1344. I will (try) and fix those! Im working on some other cool stuff though!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:J2ANpMuR:Z03q255A"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:J2ANpMuR:Z03q255A"
}

