Huge update.
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Added 2 new effects - infection (when applied to mob, mob infects area nearby) and deadly infection (when effect expires - mob explodes and spread infection, with 20% chance infector can spawn)
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Added sporeweeder - infects nearby arean and mobs (infection), after a while explodes and infects nearby mobs (deadly infection)
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Added 2 new mobs - Infector and sculk spider.
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Added incubator - creates shell around biomass, creates sculk mobs when ready.
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Added horizontal roots, that moves in 1 direction.
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Added 4 creative tabs that related to this mod.
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Textures of blocks are changed.
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Added new particle - sculk spore.
Dont mind 2 other assimilators (Surface assimilator and Sculk pillar seed, they dont work at all.)
1.19.2 wont be supported any more!
Now on 1.20.1
Completly new version of mod. It made from scrach.
Changes textures Added normal assimilation Added new surface infection generation Added 2 new item - normal and sculk processor. Added 2 new achievements
And overall completly overhauls the mod.
- Added Sculk Hider
- Added Sculk Spikes
- Added Floor Trap
- Added unworking Soul Harvester
Now a mod requires a GeckoLib
Alert! That is unfinished version. Because a lot of people saw Sculk Hider showcase, so i have to add Sculk Hider into the mod
Now infection doesn't grow below y -20. Some bug fixes
- Added surface assimilator (with seed)
- Added root seed
- Added giant sculk shroom (only in creative menu, can't be generated)
- Added Infection Inject
- Added Crystal Sculk, Sculk wood, Sculk grass (only in creative menu, can't be generated)
- Addedn Sculk Sporer (spreads spores in the form of particles) and Sculk Spore particle
First version of the mod



