Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Supported environments
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Details
Licensed ARR
Published 2 weeks ago
Updated 2 days ago
Sea Weapons
"When tridents arent enough"
This Mod Currently adds two weapons, The "Anchor Hammer" and The "Nautilus Longsword"!
Use (Anchor Hammer):
- When you right click on a block with this weapon, you create a shockwave effect
that pushes entity's away from the block, including you, wich allows you to do bigger jumps! - The Anchor Hammers also return to the correct slot after throwing it like you throw tridents!
(thanks to HollowedWanderer)
Use (Nautilus Longsword):
- When you hold right click you will see an icon appear (while in first person), this indicates the charge, when its full you can shoot out a wave effect when you let go! this is canceled by sneaking.
- While charging/using the longsword, it works as a shield that can be dissabled by axes!
(wich also stops you from charging the attack, so watch out!)
Enchantments:
- SWING: This removes the ability to throw the anchor hammer and instead makes it do a coninuis area of effect attack wich makes you swing around with its chain, dealing damage to enemies around you!
- FORCEFUL: This simply makes the shockwave effect fro the anchor hammer push entities further!
- SHOCKWAVE: This makes the wave effect from the longsword go in all directions while looking straight down!
Skins:
(purely cosmetic, made with a smithing table)
- Royal Anchor: crafted with a copper ingot and a spruce log
- Coral Anchor: crafted with a prismarine shard and a spruce log
- Ruby Anchor: crafted with redstone dust and quartz
- Abyssal Longsword: crafted with redstone and blackstone
Credits:
- CallMeArthys for making the royal and coral skins!
- HollowedWanderer for allowing me to use his code from Combat Amenities,
that makes the anchors return to the correct slot!