Compatibility
Minecraft: Java Edition
1.21.5
1.20.1
Platforms
Supported environments
Creators
Details
Licensed ARR
Published 9 months ago
Updated 3 weeks ago
Sea Weapons
"When tridents arent enough"
This Mod Currently adds two weapons, The "Anchor Hammer" and The "Nautilus Longsword"!
Use (Anchor Hammer):
- When you right click on a block with this weapon, you create a shockwave effect
that pushes entity's away from the block, including you, wich allows you to do bigger jumps! - The Anchor Hammers also return to the correct slot after throwing it like you throw tridents!
(thanks to HollowedWanderer)
Use (Nautilus Longsword):
- When you hold right click you will see an icon appear (while in first person), this indicates the charge, when its full you can shoot out a wave effect when you let go! this is canceled by sneaking.
- While charging/using the longsword, it works as a shield that blocks 2/3rds of incomming damage but can be dissabled by axes!
(wich also stops you from charging the attack, so watch out!)
Use (Ancient Vine):
- When right click it will shoot out an ancient vine projectile that will pull you into it when it has collided with a block, allowing it to work like a grappling hook!.
- You can only have one projectile at a time but you can reel it in again by right clicking when it is out!
Enchantments:
- SWING: This removes the ability to throw the anchor hammer and instead makes it do a continuous area of effect attack wich makes you swing around with its chain, dealing damage to enemies around you!
- FORCEFUL: This simply makes the shockwave effect fro the anchor hammer push entities further!
- SHOCKWAVE: This makes the wave effect from the longsword go in all directions while looking straight down!
- SPOUT: This make the Nautilus Longsword spout water in a concentrated beam, damaging entities that are in the way and pushing you away from them!
Skins:
(purely cosmetic, gotten from sneak right-clicking a smithing table)
- Royal
- Coral
- Ebonite
- Ruby
- Abyssal (for the Nautilus Longsword)
- Sculk (for the Ancient Vine)
- Golden chain (for the Ancient Vine)
Credits:
- CallMeArthys for making the Royal, Coral and Ebonite skins!
- InfinityFarzad for making the Ancient Vine's Default skin!
- Hollowed for allowing me to use her code from Combat Amenities,
that makes the Anchor Hammer return to the correct slot!