Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
Changelog
All notable changes to this project will be documented in this file.
[2.1.0] - 2025-05-28
🚀 Features
- Implement Player2APIClient for communicating with player2 service
- Add verbose config option
- Impl functionCalling in player2Client
- Add player2 character synchronizing at server start
- Add player2ActionCommand to make manual char sync possible
- Add tts and stt
- Add healthchecker
- Add llmType specific icon in config gui for every npc
- Add checkbox for tts to gui
- Put history into top of user prompt
- Add feedback on press of sttkey
- Add init prompt of player2 npcs
- Feat: optimize conversationhistory
- add user prompt and responses to conversation history in own message object
- adjust response types that prompting works with new player2 api changes
- adjust system prompt for player2
🐛 Bug Fixes
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Remove unused imports
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Add more meaningful error message
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Deleting instead of removing npcs at sync
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Move health checking into npcSynchronizer
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Prevent null pointer
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Only add header if not empty
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Npc cant get respawned
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Add missing fields in pojo that are not documented but still in the response
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Wrong json structure of functions
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Use uuid of entity instead of the one of the config
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Put uuid in deletePacket instead of name
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Make textures get shown right
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Dont listen to own chat messages
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Messages doesnt got added to chatRequest
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Skinurl after respawn null
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Encoding issue caused by null strings
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Prevent llmExceptions while performing stt actions
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Add npcName to stt error log
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Prevent executor isTerminated status
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Use correct endpoint on stt stop
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Add better error handling for stt requests
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Fix: smaller ui issues
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add scrollable container to npc screen so that multiple ones can get shown
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adjust timeout label in baseConfigScreen
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Timeout from baseConfig now also gets used from player2 client
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Make config editable of player2 also if npc is active
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Prevent some concurrent modification exceptions
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Remove some unnecessary logs + fix translations
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Use heartbeat api to check if service is reachable
💼 Other
- Integration player2 -> main
🚜 Refactor
- Refactor publish and build workflow
- Use consistent package structure
- Use uuid as id for every config instead of npcName
- CheckServiceIsAvail, remove url arg
- Llmtype specific icons in npc label (gui)
- IsReachable method in player2Client
- Error handling and logging
- Cleanup npc spawning
- Use string template to add more context to messages in conversationHistory
- Mr review adjustments
📚 Documentation
- Update README.md
- Add some java docs
- Update readme to player2 integration
🎨 Styling
- Remove spotless
⚙️ Miscellaneous Tasks
- Remove spotless from pipe
- Bump version
Download the new release on Modrinth.
Files
Metadata
Release channel
AlphaVersion number
2.1.0Loaders
Game versions
1.21.1Downloads
63Publication date
May 28, 2025 at 1:54 PMPublisher

sailex
Member