Tags
Creators
Details
1.0.0+26.2
Compatibility
Changes
SecretRoutes 1.0.0
Versions:
- 26.2
- 26.1.2
Routes
- Added Routes designed by 3ppopka
- Added a toggle to switch between FlameOfWar and 3ppopka routes
- Added support for rendering between one and five upcoming route steps simultaneously
- Added secondary colors for waypoints in later visible route steps
- Improved route updating, missing route files are downloaded automatically
- Removed hardcoded Slime and Sewer room-rotation workarounds now that the underlying routes are corrected (Slime and Sewer routes now work correctly)
Etherwarp guidance
-
Added a configurable line from the crosshair to the current Etherwarp target, simelar to how ordered routes work in other mods (this is to improve aiming towards etherwarps)
- Disabled by default
- Configurable Appearance
- Added an option to automatically to skip to the current etherwarp when advancing further than one step ahead of the route
-
Added an option to play a sound when aiming at an etherwarp block
- Disabled by default
- Configurable Sound with in-game-Preview
- Pitch and Volume Control
- Rearm control
Controls how long it takes before the sound can play again, preventing it from becoming more obnoxious than helpful
-
Line to Secret
- Disabled by default
- Configurable Appearance
Rendering
-
Performance improvements cutting down the hardware usage of the route rendering by ~ 80%
- Replaced the previous rendering utility with a modern Blaze3D rendering backend
- Aded CPU based rendering caching
-
Fixed thick box outlines having visibly cut-off or disconnected corners
-
Removed the global Box Line Width option
-
Added individual box-width controls
-
Added previously missing component controls for bats, levers and Enderpearls
-
Added opacity support to additional waypoint color controls (this massively improves visibility when having a lot of mine-waypoints)
-
Fixed Etherwarp and interact waypoint numbering
-
Locked-chest lever labels now respect their visibility setting and configured text color
-
Mine waypoints stop rendering once their block is gone
-
Routes now fail closed when the player enters an unrecognized room, boss room or room without a route (this disables route rendering in the distance while in boss rooms)
- Added a one-second visual grace period during valid room transitions to prevent flickering
Configuration interface
- Reorganized the Config Screen
- Added a lot of new categories
- Categories are closed by default now
- Added descriptions to every configuration option and dropdown
Readded from 1.8.9
- Personal best tracking is now functional again
- Added a modern sound system to re-add custom secret sound chime functionality *Added sound selection, volume, pitch and preview controls
General
-
Fixed Routes sometimes not advancing to the next step when picking up items
- This also massively improved performance of item detection
-
Added an unbound Toggle Secret Routes Mod keybind
-
Removed the boss-message hider
-
Removed the Blood Ready notification
-
Removed HUD renderer
-
Updated README feature information and route-recorder documentation
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:l1qibtk8:dhYl9Bh4"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:l1qibtk8:dhYl9Bh4"
}

