Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Supported environments
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Details
Licensed MIT
Published 8 months ago
Updated last week
Changelog
1.2.0.7 Update
Added
- Blood effects on impact
- Building blocks that ashina castles have
- New tab for buildingblocks
- Animations for Posture Break + Particles
- Mortal Draw is now parryable
- New Mechanic: Chip Damage (not fully implimented)
- New Mechanic: Divine Confetti + Parry Negates Mortal Draw entirely
- New Combat Art: Ichimonji
- New Prosthetic (NOT FULLY DONE): Mist Raven
Changed:
- Parry Visuals
- Sound Effect for Kusabimaru
- Magnetite Ore Texture
- Max Pellet is 16
- Nerfed Prosthetic Axes
- Sped up Pellet Animation
- Mortal Draw is guardable or parryable
Fixed:
- Fixed Shuriken's being unparryable
- Guarding doesnt force you to hit
- Parrying doesnt force you to hit
- Some damage not doing posture damage to General Naomori patched
- Fixed Effects not rendering in certain unknown situations (due to format)
- Stopped some sounds playing twice
- Fixed Prosthetics/Arts not working after dying whilst deathblowing
- Fixed prolonged issue of loud audio
- Fixed Guarding animations playing randomly in combat
- Fixed Spirit Emblem Regen being denied unjustfully
- Fixed normal slashes affecting creative mode players
- R1 attacks sending players flying
- Posture Off Config not working
Notes:
This is a bit more playable in multiplayer
Later:
- GUI will be reworked
- Applying Arts and Prosthetic Mechanics will be easier
- Limit of Prosthetics/Arts will be set to 4 instead of 7.
- Combat Arts will be reworked entirely
- More structures will be added
- Thinking of implimenting lore?
- Damage sources will allign with attributes hopefully, unsure.
- Photon Will be updated to 1.1.4 instead of 1.0.7a
- Visuals will be improved along with some sound
Files
Metadata
Release channel
ReleaseVersion number
1.2.0.7Loaders
Game versions
1.20.1Downloads
139Publication date
April 6, 2025 at 6:13 PMPublisher

mixst
Member