All versions
1.2.0
Alpha
Sekiro - Warden Curse 1.2.0 (UNFINISHED)2 years ago 705
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Server-side
Singleplayer
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
Added
- New tab for materials, used to make prosthetic tools.
- New Block: Prosthetic Anvil
- New Ores: Adamantite and Magnetite
- New quick Item: Pellets
- New Wood Type: Fir Wood
- New Prosthetic Tool: Loaded Axe
- New Biome: Ashina Snowy Mountains
- New item: Misfortune Sculk Splinter
- New Miniboss: General Naomori Kawarada
- New combat Art: Floating Passage (BETA)
- New Feature: Counter Slash works on entities
- New Structure: Mini Ashina Building
Changed
- Ashina Soldiers drop items
- Boost when you stab (Shift + ATK)
- Lazulite and Cursed Fire now give particles
- Description for Divine Confetti
- Kusabimaru Is Craftable
- Armors are Craftable
- New mechanic; Posture Damage Multiplier -> Applies to Axes
- Obtaining New Arts/Prosthetics now remove your item
- Detaching Prosthetics/Arts On the sekiro gui now gives back your items
- Spirit Emblems Different FVX
- Mortal Draw Nerfed
- Deathblow Reanimated
- Az Removed
- Inner Az Removed
Fixed
- No longer rely on slowness to freeze movements (W for FOV players)
- Timing Dragon Flash
- Sugar effects wont show in spectator
- Axes deleting blocks infront of you wont happen
- Cannot move during prosthetics and you boost during certain prosthetics.
- Whirlwind Slash sometimes doing so much knockback is fixed
- Healing Gourd Preventing up to jump for a while
- Fixed bug where prosthetics/combat do not work upon joining the game sometimes
- Frogleap sometimes not working
- Item Cancelation doesnt get cancelled by wither or starve
- Fixed Guarding Working on any swords
- Finally fixed Healing Gourds
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bqPNU46D:z73LJyil"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bqPNU46D:z73LJyil"
}

