- Internal changes. This should not affect anything in the mod in any way. Please report any bugs or discrepancies at the issue tracker.
uncapStackSizeoption now allows setting max stack size values above 99 and up to the integer max value (around 2.1 billion).- New
commonStackSizeoption that applies a max stack size to all items in the game which use the default stack size. Only works whenuncapStackSizeis set to true.- Before using large max stack sizes, read the mod description for recommended settings and possible performance issues.
- Disabled config sync to hopefully fix issues with max stack sizes sometimes going out of sync.
- To restore your configuration, rename
sensible_stackables_client.jsonorsensible_stackables_server.jsontosensible_stackables.json. - If you're running a server, make sure that the configuration on all clients matches the server configuration, otherwise desync issues may arise.
- To restore your configuration, rename
uncapStackSizeoption now allows setting max stack size values above 99 and up to the integer max value (around 2.1 billion).- New
commonStackSizeoption that applies a max stack size to all items in the game which use the default stack size. Only works whenuncapStackSizeis set to true.- Before using large max stack sizes, read the mod description for recommended settings and possible performance issues.
- Disabled config sync to hopefully fix issues with max stack sizes sometimes going out of sync.
- To restore your configuration, rename
sensible_stackables_client.jsonorsensible_stackables_server.jsontosensible_stackables.json. - If you're running a server, make sure that the configuration on all clients matches the server configuration, otherwise desync issues may arise.
- To restore your configuration, rename
- Attempt to fix stack sizes not being properly applied on initial load.
- Rewrote mod to be less bad.
- Stack sizes can now be changed for any item and the mod configuration now supports item tags, see mod description for details.
- Added configuration syncing between client and server. While connected to a server, the mod will use the server's mod configuration instead of the local one. This ensures that all players on a server have the same stack size data even if every player has a different local configuration.
- Updated to Minecraft 1.21.9.
- Version bump for 1.21.8 support
- Added 1.21.7 support.


