Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Disguises
A powerful, server-side Fabric disguise mod inspired by LibsDisguises.
Disguise players or any entity as virtually any mob, animal, player, block display, item, vehicle, or projectile, with fine-grained per-entity customisation, equipment overrides, self-view support, and a fully configurable permission system.
Features
Disguise anything as anything
- Players can disguise as any mob, animal, player skin, or inanimate entity
- Server-side mobs and entities can also be disguised (e.g. disguise a zombie as a villager)
- Observer-specific overrides, make one player see a different disguise than everyone else
- Disguises persist across chunks and dimensions (configurable)
Self-view support
Players can optionally see their own disguise from a third-person puppet perspective, mirroring their crouch, sprint, swim, and elytra state in real time.
Sound replacement
Ambient, hurt, death, and footstep sounds are automatically replaced with the disguise type's sounds.
Extensive entity customisation
Every disguise type supports entity-specific flags set inline with the disguise command:
| Category | Example flags |
|---|---|
| Universal | setFire, setInvisible, setGlowing, setCustomName, setCrouching |
| Living entities | setHealth, setBaby |
| Sheep | setColor RED, setSheared |
| Creeper | setPowered, setIgnited |
| Wolf / Cat | setTamed, setAngry, setCollarColor BLUE |
| Villager | setVillagerType plains, setProfession librarian, setVillagerLevel 3 |
| Horse | setHorseColor chestnut, setHorseStyle white_field |
| Panda | setMainGene playful, setHiddenGene brown |
| Shulker | setAttachFace north, setPeek 50, setShulkerColor CYAN |
| Armor Stand | setSmall, setShowArms, setHeadPose 0 45 0 |
| Block Display / Falling Block / Minecart | setBlock diamond_block |
| Item entity | setItem diamond |
| All living disguises | setHelmet iron_helmet, setMainHand diamond_sword |
Full tab-completion for all flags and their values is supported.
Supported Entity Types
100+ entity types across all categories:
- Passive animals: Cow, Sheep, Pig, Horse, Donkey, Mule, Cat, Wolf, Fox, Panda, Axolotl, Frog, Goat, Bee, Strider, Parrot, Rabbit, Llama, Turtle, Mooshroom, Villager, Iron Golem, Snow Golem, and more
- Hostile / neutral mobs: Zombie, Skeleton, Creeper, Enderman, Blaze, Warden, Breeze, Pillager, Piglin, Ravager, Shulker, Phantom, Slime, Magma Cube, and more
- Player: Disguise as any player (with their skin)
- Block / display entities: Falling Block, Block Display, Item
- Vehicles: All 20 boat variants, all 7 minecart types
- Projectiles: Arrow, Trident, Firework Rocket, Ender Pearl, Snowball, and more
Commands
Permissions are configurable per-command in
disguises.json.
| Command | Description |
|---|---|
/disguise <type> [flags...] |
Disguise yourself |
/disguise <type> [flags...] self |
Disguise yourself with self-view enabled |
/disguise <player> <type> [flags...] |
Disguise another player |
/disguise entity <target> <type> [flags...] |
Disguise a targeted entity |
/disguise radius <r> <type> [flags...] |
Disguise all entities within radius |
/undisguise [player] |
Remove a disguise |
/disguises reload |
Reload the config |
/disguises info [player] |
Show active disguise info |
/disguises list |
List all currently disguised entities |
/disguises observer <target> <viewer> <type> [flags] |
Set a per-observer disguise override |
Configuration
disguises.json (in your config folder):
| Option | Default | Description |
|---|---|---|
showDisguiseActionBar |
true |
Show the disguise type in the action bar |
actionBarIntervalTicks |
100 |
How often the action bar reminder appears (0 = only on change) |
disguiseSounds |
true |
Replace sounds with the disguise type's sounds |
selfDisguiseDefault |
false |
Players see their own disguise by default |
undisguiseOnDeath |
false |
Remove disguise when the player dies |
undisguiseOnWorldChange |
false |
Remove disguise on dimension change |
persistDisguises |
false |
Save and restore disguises across server restarts |
showEquipmentThroughDisguise |
false |
Show the real entity's equipment through the disguise |
enforceTypePermissions |
false |
Require disguises.type.<type> permission per entity type |
permLevelSelf/Others/Entity/Radius |
2 |
Op levels for each command category |
disabledEntityTypes |
[] |
Block specific entity types from being used |
Requirements
- Fabric Loader
- Fabric API
- Minecraft 1.21.x
Inspired by
LibsDisguises, the gold standard for Bukkit/Spigot disguise plugins, reimagined for Fabric.


