All versions
2.0.0
Release
Server Reset On Any Player Death 2.0.02 months ago 144
Compatibility
Minecraft: Java Edition
26.1.2
Platform
Fabric
Supported environments
Dedicated servers only
Changes
v2.0.0 (Restartless Overhaul)
- Restartless World Rotation: Server no longer shuts down or restarts on death. Resets happen live in-game without disconnecting players.
- Rotating Dimension Sets: All gameplay moves into dynamically generated dimension sets (
reset_0,reset_1, etc.) across Overworld, Nether, and The End. - Dynamic Portal Linking: Nether and End portals automatically bind between the active sibling dimensions.
- Background Cleanup: Retiring dimension sets are cleanly unloaded and deleted from disk in the background.
- Player Inventory & Stats Wipe: Inventories, health, hunger, and spawn points are automatically cleared and reset upon entering the new world.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jkV3TcZs:8FC93fHF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jkV3TcZs:8FC93fHF"
}

