Compatibility
Minecraft: Java Edition
1.21.11
1.21.1
1.20.1
1.16.5
1.12.2
1.7.10
Platforms
Supported environments
Server-side
Singleplayer
Tags
Creators
Details
Licensed LGPL-3.0-only
Published last week
Server-side tree felling for Minecraft — break the bottom of a tree and the rest comes down with it.
Originally built for Forge 1.12.2, now forked across the most popular modded versions — from 1.7.10 all the way to 1.21.11 — on Forge, NeoForge, and Fabric.
The mod only has to be installed on the server. Players join with a normal, unmodified client and don't need to change anything. Drop the jar in your mods folder, restart, and you're done.
How it works
- Sneak and break a log to fell the whole tree. A normal (non-sneak) break behaves like vanilla, so you won't drop a tree by accident.
- Logs that players place are remembered and never felled, so a tree growing up against your house won't take the walls with it. This is kept across restarts.
- Trees are removed a few logs at a time, from the bottom up, so a large tree doesn't lag the server or your game.
- Detects modded logs automatically — through the Ore Dictionary on the classic versions (1.7.10, 1.12.2) and the
#minecraft:logsblock tag on modern ones.
No config files, no extra items or blocks. On a multiplayer client it does nothing — and because singleplayer runs its own local server, it works there too (Forge/NeoForge always; the Fabric builds are now server-and-singleplayer enabled).
Builds
| Minecraft | Loaders |
|---|---|
| 1.21.11 | NeoForge, Fabric |
| 1.21.1 | NeoForge, Fabric |
| 1.20.1 | Forge, Fabric |
| 1.16.5 | Forge |
| 1.12.2 | Forge |
| 1.7.10 | Forge |
The Fabric builds need the Fabric API.


