Added:
- New option to restrict zombie building and digging behavior to only occur during Oblivion Night.
Fixed:
- Issue where configuration settings would reset on game restart or reload.
Added:
- Zombies now spawn with randomized armor, a sword, and a movement speed boost during Oblivion Night.
Fixed:
- Compatibility issue with NeoForge caused by an outdated Geckolib version.
Added:
- Implemented Architectury API for better cross-platform support (Fabric & Forge).
Bug Fixes:
- Fixed minor issues and improved overall stability.



