4.9-patch-1
Update to this version only if you're using Angelica beta68+, otherwise it's not necessary
- [Hbm's NTM:Space] Skybox fixes have been removed - they're now part of Angelica (starting with beta68)
- [Main]
VANILLA_DISABLE_HORIZONoption has been also removed - it's (also) part of Angelica now (Notfine in the future)
4.9
- [Electrical Age (ELN)] Fixed crash when rendering data logs
- [Electrical Age (ELN) && OpenComputers] Added a workaround(!) for a visual bug with Angelica shaders
- May significantly reduce performance (disables the use of display lists)
- Config Electrical Age -
minecraft\config\shaderfixer\mixinsLate_GENERAL.cfg -> ELN_DISABLE_DL - Config OpenComputers -
minecraft\config\shaderfixer\mixinsLate_GENERAL.cfg -> OC_DISABLE_DL
4.8-patch-1
- [Hbm's NTM] Fixed crash when rendering RBMK console
- ouch
4.8
- [Fisk's Superheroes] Fixed some beams not rendering with Complementary Shaders 5.x
- No side effects this time!
- [Hbm's NTM] Many "program fixes" have been moved to "alpha fixes"
- Should improve performance a bit and also remove minor artifacts
- [Hbm's NTM] Fixed bullets being black with shaders
- [Hbm's NTM / NTM:Space] Fixed brightness of various beams with shaders
- [Main] Fixed
peak mojang codinggraphical artifacts when rendering nicknames with shaders - [Avaritia] Fixed rendering with Angelica (shaders)
- Requires Angelica 1.0.0-beta60 (yes I'm from future)
- Works with Complementary 5.x and BSL 8.x (other shaders may have flickering!)
4.7
- [Hbm's NTM] Fixed Tesla Crab/Meltdown Elemental turning completely white/green respectively when attacking
- [Hbm's NTM:Space] Fixed lasers (Tesla Crab/Meltdown Elemental/Mining Laser) having alpha greater than 1.0 (in
glColor4f)- A.K.A. something that will burn your eyes if the 'Bloom' option in the shader is enabled
- [Main] Fixed numerous light leaks (entities are glowing) caused by
Utils.EnableFullBrightness()
4.6-patch-3
- [Hbm's NTM] (
EXTENDED_HAZARD_DESCRIPTIONS) Changed "Blinding for:" to "Blinds for:" / "Danger:" to "Coal dust/s:" and "Asbestos/s:" respectively - [Hbm's NTM] (
EXTENDED_HAZARD_DESCRIPTIONS) Fixed a time rounding bug where some items had 0 seconds of effect - [Hbm's NTM]
MUZZLE_FLASH_ENABLE_DEPTHconfig option is now disabled by default (causes z-fighting)
4.6-patch-2
NTM require version X5439+!
NTM:Space require version X5439_H261+!
- [Hbm's NTM] Fixed NI4NI coins display with shaders
4.6-patch-1
- [Main] Fixed incorrect limbs rotation when
VANILLA_MODERN_RIDING_LEG_POSis enabled
4.6
- [Customizable Player Models] Added experimental fix for models that have untextured parts
- Config -
minecraft\config\shaderfixer\mixinsLate_GENERAL.cfg -> CPM_EXP_FIX
- Config -
- [Hbm's NTM:Space] Fixed missing sunspike with shaders
4.4
NTM require version X5412+!
NTM:Space require version X5412_H261+!
- [Hbm's NTM] Fixed incorrect STG77 aim
- [Hbm's NTM] Fixed rebar placer outline rendering with shaders
- [NotEnoughItems] Fixed bug due to which fixes were not applied
- [Main] Fixed crash with MCPatcherForge (Angelica's module)
4.3
-
[Main] NTM texture patch for shaders now included in Shader Fixer
- Config -
minecraft\config\shaderfixer\mixinsLate_GENERAL.cfg -> NTM_TEXTURE_FIX
- Config -
-
[Fisk's Superheroes] Fixed animations breaking when
VANILLA_MODERN_RIDING_LEG_POSis enabled -
[Hbm's NTM:Space] Fixed orrery rendering with shaders
-
[Hbm's NTM / NTM:Space] Fixed digamma and
[͊͆͒l̢o̴̺͎̿̈́͜͝d̸͕̼̾͌̐e̠]stars not rendered with shaders
4.2
Requires UniMixins 0.1.22+!
- Fixed crash with Fisk's Superheroes
- Added
VANILLA_DISABLE_HORIZONconfig option- Disables horizon rendering
- Added
NTM_SPACE_DISABLE_PLANET_RENDERconfig option- Disables rendering of the planet under the player, at high altitude
4.0
Requires UniMixins 0.1.22+!
- Updated mixins to the new MixinsBuilder system
- General code cleaning
3.9
- Some configuration options are now disabled by default (due to their non-functionality)
- They are marked with
[UNSTABLE]
- They are marked with
- [NotEnoughItems] Fixed crash with original version
- [Fisk's Superheroes] ATTEMPT to fix "that one" bug (some things just don't render) with Complementary Shaders 5.x
- Disabled by default, config -
FixFisksuperheroesEXPProgramFix(minecraft\config\shadersfixer\mixins.cfg) - It hurts me to say this, but it seems to work with optifine, side effects appear with angelica
- If using angelica, only enable if using Complementary Shaders 5.x, not required for other shaders
- Disabled by default, config -
3.8
NTM require version X5377+!
NTM:Space require version X5377_H261+!
- [Hbm's NTM:Space] Removed fixes that are now included in the fork
- [Hbm's NTM:Space] City Lights now work with shaders (thanks to Mellow!)
- [Hbm's NTM] Fixed white squares (instead of missile symbols) on the radar screen
- [Hbm's NTM] Added
HbmMuzzleFlashEnableDepthconfig option- Disabled by default, enable only if the resource pack "NTM texture patch for shaders" is enabled
- Enables writing to the depth buffer back, fixes all sorts of errors with shader effects (clouds/water, etc.)
- [Hbm's NTM:Space] Fixed fuselage Z-fighting with shaders
3.7
NTM:Space fixes require version X5356_H261+!
- [Hbm's NTM:Space] Fixed orbit (space station) rendering (again)
- [Hbm's NTM:Space] Fixed sun Z-fighting with angelica shaders (again)
- [Hbm's NTM] Fixed black hole discs/swirls brightness with angelica shaders
- [Hbm's NTM] Fixed flickering of fast tools/weapons (chainsaw/minigun) when used
- [Hbm's NTM:Space] Fixed impact effects from tom (gerald) on other planets are rendered "forever" (freeze)
3.6-patch-2
- [Backhand] Disabled offhand rendering if NTM gun is in main hand (render conflict)
- Config option - [
DisableBackhandRenderWithGunFix] (Not recommended to turn it off)
- Config option - [
3.6-patch-1
- [Hbm's NTM] Fixed potential crash related to I18n in future versions (X5336+)
3.6
- [Hbm's NTM] Fixed charge thrower grappling hook's line brightness with angelica shaders
- [Vanilla] Changed the position of the legs so that they no longer extend beyond Et Futurum Requiem boat
- Config option - [
ModernRidingLegsPos]
- Config option - [



