Tags
Creators
Details
3.8
Compatibility
Changes
3.8 Changelog:
Ported to 1.20.4!
Optimised Emperor Wither loot
Added custom skies to the Blood Forest and Shadow Forest, with a client config to turn them off if needed
Changed Void Orb rarity to Uncommon
Fixed Endereye Flowers not generating
Fixed Darkshroom Grass not having a loot table
Added Velweed a to creative tab
Removed Unpowered Tools from a creative tab since they are not used yet
Removed the Glowshroom Forest Water test item
Changed the Creeper Forest to be dark pink rather than green above ground, green made more sense on its own but dark pink makes the biome look a lot nicer when next to the other biomes
Added Creeper Forest Grass
Made more loot blocks drop xp
Improved a few textures
Improved the Wither Skeleton Commander model/texture a bit
Stopped the Wither Skeleton Commander burning in sunlight
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CP9uFCmE:LjwHtzNP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CP9uFCmE:LjwHtzNP"
}

